derekabutton's Comments

Game comments and reviews

Rogue Fable II

Aug. 15, 2017

5

Just got a fire mage book as barbarian 48 seconds into a game. Something is wrong with the not-before-level-4 thing.

Idle Tower of Sin

Aug. 03, 2017

-2

Specialist achievements icons are backwards, and Kong is giving me a popup notification for the dev to allocate more memory to some web thing. The popup occurs when I open a couple hundred card packs at once. Freezes the game when that occurs. Otherwise all great stuff.

Animation Throwdown

Jul. 12, 2017

13

No easy badge should take this much time to get. I have watched countless shitty videos. Why can't we have a fremium tag, greg?

-7

I love it when a game doesn't load, but I already have the badge to get the kongpanion.

1,471,359 plays, but only 2,235 awarded the easy badge. More people took the time to + the top comment then waste their time grinding to get the second badge. More of the hardest badge on the entire website have been awarded than the second badge on this game with twice as many plays.

1

Never before have I played a game where I fluctuate on the all time high scores so much from day to day. The rest of you better stop playing. I am hitting that perfect score first.

1

http://imgur.com/a/0dflb This sure is the life.

13

I'm sitting here on tier 21 with 12 full breeders of the base. All lower tiers are completely full, and I don't have enough gold or research to speed this up. They both climb too slowly. The research upgrade will take another 3 hours, and I would estimate that the gold to use the alter would take about 3 hours as well. It looks like the rest of the game would decay in speed and become worse. Is this normal?

Something in the last hour changed my game. All dungeons went from ~100 difficulty to about ~5. I have refreshed the page to no avail.

Developer Reply

Patch notes :) -- The new quick explore settings uses the last settings you used, which if you haven't changed the settings, they will be 1/1/5

Oh. Nevermind all of it. They were just traps. My adventurers aren't as dexterous as I wish them to be.

Keeping a close eye for it just now, I got a screenshot immediately after it happened to a warrior. HP went from High 430s/443 to 274/443.

I think I found a bug. I occasionally watch the dungeons be completed, and I have noticed that my rogues lose 30%+ between rooms every once and awhile. It is in an empty room after a monster. The only reason I think it is a bug is that it happens when there is no monster in the room. It isn't as though there is a 1 hp 100 attack monster, because I would see that monster for at least a single tick. I figure you may have some dev tool to simulate a bunch of dungeons much faster than I can. I would be happy to pm you my save or something.

Odd jobs are only a short term solution. Put your adventurers in training to complete better dungeons. The gold is way higher.

If I send my 2 warriors (+2,+1) and 2 rogues (+2,+2) to a medium dungeon at the same time, both warriors make it out and both rogues fail. They are all the same level. As far as dungeoneering is concerned, rogues are clearly inferior.

My mithril mine rate hasn't increased in about 30 miners. I do not yet have the mithril pickaxe. Am I missing something?

Developer Reply

30 miners should be 0.005 * 30 production/s, or 0.15 per second (which would round up to 0.2/s for display purposes, but the actual rate would be 0.15/s) It would take 20 miners to get the visible rate to increase.

Paladog

Jun. 11, 2014

-1

Since everyone is having so much trouble with 4-3, I'll let you know what I did. I fully upgraded the turtles using level 3-24 as a grind and only fought in the paladogs aura. Not putting out too many offensive creatures kept the bad guys at bay.

Decision:Medieval

Jun. 02, 2014

1

Leap near the wall to break it, Mechald.

Creeper World 3: Abraxis

May. 30, 2014

4

I knew that playing evermore for years would come in handy.

The Company of Myself

Jun. 23, 2010

-4

i pressed the space bar a bunch of times and the people terned invisible

SAS: Zombie Assault

Feb. 16, 2010

0

this is kinda like nazi zombies for COD