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bobuchan's Comments

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Grow RPG

Play Grow RPG

Jan. 13, 2009

Rating: 0

Reset really needs fixing, considering it usually takes more than one go. This is one of the more interesting game series I've played. I'm glad it finally found its way to Kong. :)

40 Keys

Play 40 Keys

Jan. 10, 2009

Rating: 0

Clever use of the keyboard. I'm not sure why you chose it to get easier as you got hit, as you get much smaller. Nice new challenge. :)

Sling

Play Sling

Jan. 10, 2009

Rating: 0

It is a fun twist. I'd like a mute button personally. It would also be nice if there were options to leave between opponents.

Dos - attack

Play Dos - attack

Jan. 10, 2009

Rating: 0

Some basic things like mute, pause and a menu would be nice to have along with your basic game.

Dodge

Play Dodge

Jan. 09, 2009

Rating: 0

One thing, the screen blacking out briefly every time a purple bomb goes off gets irritating. I'm not sure if it's crucial, but I, for one, could live without it.

Dodge

Play Dodge

Jan. 09, 2009

Rating: 0

It's fluid, interesting and looks great. Add API?

Squares:Reloaded

Play Squares:Reloaded

Jan. 02, 2009

Rating: 0

I admire the simplicity and quality. For replay value's sake, it could do with some variety. It gets old too fast. Good luck with future games. :)

Christmas Clause

Play Christmas Clause

Dec. 19, 2008

Rating: -1

I wish something tried to distract you since there's so much on the screen. Right now, it's just too easy and predictable.

Physics Puzzland

Play Physics Puzzland

Dec. 19, 2008

Rating: 0

Nice idea. The puzzles get interesting. The controls feel a bit awkward. The ship trails behind the mouse quite a bit, making it a little tough to judge speed and such. Needs some way to select levels so when I navigate away from the page, I can still pick up where I left off.

White Nights Beta

Play White Nights Beta

Dec. 18, 2008

Rating: 2

It's not a functioning game right now. You should hold off on releases like this. Start a blog with screenshots and testing if you want feedback. I thought I'd add that whenever you have voiceover, you should include subtitles for those who cannot have the sound on.

AstroMines

Play AstroMines

Nov. 18, 2008

Rating: 0

Why, oh why, would you have the option to use the command key for firing when you have to press other keys as well in a browser game? Utter mess. The options menu hierarchy needs to be fixed so the important things, like how to leave the options menu, are easy to find. Also, I didn't bother with half of the instructions because the font was so hard to read. -.-

Battle for PIE!

Play Battle for PIE!

Nov. 18, 2008

Rating: 0

Needs more pie.

Anaksha: Female Assassin

Play Anaksha: Female Assassin

Nov. 18, 2008

Rating: 0

Is there not a save for when you don't have the time to finish it all in one go? Beautiful vision executed rather well. The story maintains interest well.

Hot Air Bloon

Play Hot Air Bloon

Nov. 18, 2008

Rating: 0

Needs quality settings for those getting lag. The physics doesn't feel very real to me either. It would take more force to stop a deep plunge than it seems to take.

Orbit Shooter

Play Orbit Shooter

Nov. 06, 2008

Rating: 0

Good first game indeed! Loved the look. My main gripe has been said: the bullets resetting position after firing. I wanted to know what level I had reached before I died on the game over screen. I also had an instance in which a grabbed a shield when a sphere hit me and the sphere stuck to me until the shield disappeared.

SDS:Bugship Battalion

Play SDS:Bugship Battalion

Nov. 05, 2008

Rating: 1

Cool idea. A few wishes: when you pressed menu it automatically paused, you could reorder your pods in the upgrade store, you could see the level and type of your current pods when you clicked on them, and a little section that briefly told about pod levels, powerups, etc. just for reference.

Cascade 2

Play Cascade 2

Nov. 05, 2008

Rating: 1

The hit delay after each click makes the later levels impossible to keep up with. Lack of a music makes it seem more monotonous. Pause button is essential as the waves never stop coming.

< Enigma >

Play < Enigma >

Nov. 04, 2008

Rating: 0

Fun puzzles with varying achievements. I'm getting a little urked by the controls. There seems to be too big of a delay between mouse movement and piece following.

Gateway II

Play Gateway II

Oct. 23, 2008

Rating: 0

I absolutely love this series! I have played this before, but it's fun to play again after awhile. Stunning. For those in doubt of ownership, the same game is on Newgrounds posted by the creator with the nickname "struma".

Alphabet

Play Alphabet

Oct. 05, 2008

Rating: 0

Nice simple game for the competitive spirit. I kind of wish there was an accuracy account in case of mishits. Yeah it's hard to get low speed without accuracy, but I've received the same time completely accurate and rather sloppily. It seems I can only record a high score once per game. Despite the fact that I may beat my record the next trial, it doesn't register in the system. I have to reload the browser page then beat my old time in order for it to register in the high scores.

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