Ram Time!
由 wiesi
Ram Time!
Ram Time! 的標籤
遊戲介紹
見證扣人心弦的劇情展開,這是一段關於欺騙、禁忌之愛與古老傳說的故事!自古以來,四眼山羊命定寶石必須在衝鋒侍從的儀式與命運中被帶來。三位勇者,由一位20歲的智者巫師帶領,響應傳統的召喚。兩位是巫師的姻親,與國王家族有三代血緣。這股無法抑制的渴望,讓他們勇往直前,宣示男子氣概,像過去無數個夜晚一樣,征服每一座高塔,直到一切崩塌,王國合而為一。前進吧,統治並淨化大地,收穫生命之寶石,邁向騎士榮耀與世代傳承。
遊玩說明
方向鍵移動,空白鍵施放魔法。收集食物恢復生命值。
留言
Sylvan
Jun. 26, 2014
Nice start, now add upgrades, missions, give it some more depth and playtime.
Sylvan
Jun. 26, 2014
ideas for upgrades: bigger better ram, more peons carrying, improved wizard... you could start with a single guy with a stick and end up with an all-crushing, steampowered walking fortress.
PorcoMau
Jun. 26, 2014
Funny game, but maybe when respawning we should keep the lvl we were at.
bc057
Jul. 01, 2014
It is a fun game, but surviving is too random that it is very hard to find food sources to sustain.
kurei13
Jul. 01, 2014
The ingame music really reminds me of Metroid. Otherwise I`m not too impressed. It`s way too luckbased to take any skill and record hunting only makes sense if things are fair to a player. This would be excusable if there were more depth and skills to adapt before starting play (like taking a fixed amount of skills before starting to go for different builds). Exchanging Peons for Golem by playing a mana-heavy build that can circumvent the lack of food using its summons. Or a warrior build that could actually kill the krakens for a food source and faster experience gains. An engineer/scholar build that could replace the sorceror shooting with a cannon that doesn`t use mana, but has a cooldown and could repair the ram, but loses double energy from monster encounters. Or just skip all that and make it an upgrade game, where you could buy better rams over time and so on.