Digdeeper

Digdeeper

由 nndry
回報問題
檢舉遊戲
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Digdeeper

評分:
2.3
上架時間: October 13, 2019
最後更新: October 13, 2019
開發者: nndry

Digdeeper 的標籤

遊戲介紹

Digdeeper utilizes [3-color Totalistic Cellular Automaton code 1815](http://atlas.wolfram.com/01/02/1815/) for procedural cave generation with as minimal interpretation as possible to achieve out-of-the-box elementary emergent gameplay by harnessing the natural emergence of Wolfram’s class 4 behavior of simple computational models, defined as “…neither completely stable nor completely chaotic. Localized structures appear and interact in complex ways.”

遊玩說明

Touchscreen-friendly

  • WASD and Arrows – move
  • Z – undo last move
  • N – start new game
  • J – switch onscreen gamepad mode (left, right, off)

留言

0/1000
alicealicealice avatar

alicealicealice

Oct. 14, 2019

1
0

I like the concept! I think that it would need additional goals/rewards if it were going to be something that invited longer play, though - particularly once the 'caves' start to feel very similar, there's not much to keep you going. But I like how engaging it manages to be with a really simple mechanic.

nndry
nndry 開發者

Thanks for your feedback! Yeah, it definitely needs some sort of shortcuts to engage deeper exploration when the player gets stuck in repetitive patterns.

yagaodirac avatar

yagaodirac

Oct. 18, 2019

1
0

need a upgrade system. Check idle games out.