Ernesto - A Quick RPG

Ernesto - A Quick RPG

由 danielben
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Ernesto - A Quick RPG

評分:
3.6
上架時間: December 31, 2013
最後更新: January 02, 2014
開發者: danielben

Ernesto - A Quick RPG 的標籤

遊戲介紹

這款 RPG 要你在地城中走出一條英雄之路,擊殺地城之神。

遊玩說明

從出口開始,擊敗地城之神。

FAQ

常見問題

什麼是 Ernesto - A Quick RPG?
Ernesto - A Quick RPG 是由 Daniel Benmergui 開發的地城解謎 RPG,玩家需在隨機地城中運用格子路徑系統進行探索。

Ernesto - A Quick RPG 要怎麼玩?
在 Ernesto - A Quick RPG 中,你需為英雄規劃路徑,穿越房間、收集戰利品、擊敗怪物,並在每層樓解決戰術謎題。

Ernesto - A Quick RPG 的主要玩法機制是什麼?
主要機制是仔細規劃路線,最大化寶藏收集、管理生命值,並運用炸彈、盾牌、劍等道具應對敵人。

Ernesto - A Quick RPG 有成長或升級系統嗎?
Ernesto - A Quick RPG 採用樓層遞進系統,隨著關卡挑戰提升,但每次遊玩間並無永久升級或持續性 RPG 數據。

Ernesto - A Quick RPG 可以在哪個平台遊玩?
Ernesto - A Quick RPG 是一款瀏覽器遊戲,可於 Kongregate 線上遊玩。

開發者更新

Jan 2, 2014 12:06pm

GIANT UPDATE!

(includes new sounds)

留言

0/1000
danielben avatar

danielben

Jan. 20, 2014

177
3

I am working on a new, bigger and better version of this game: http://ernesto-rpg.tumblr.com

Reifam avatar

Reifam

Jan. 27, 2014

185
5

TIPS 1. Get poison immunity ASAP, preferably on the very first floor. This effectively makes poison gas a non-issue, and it allows you to steamroll the otherwise scary snakes. 2. Level up early, and get tools early. Doing this will allow you to walk through traps and and better deal with later foes. 3. Don't get the disguise on later floors. It's always better to fight fanatics because they give lots of xp. 4. Floor 1 is where you prepare by getting immune and levelling a bit. Floor 2 is where you go on a killing spree, clearing as much of the map as possible. On Floor 3, kill more carefully, so you have some health for the bosses. Floor 4 have the godslayer, lots of health, and high attack power, which if you prepared well, should not be hard. 5. you don't need an oracle, you just need 3 hitpoints to check for traps. Just remember that you can redo any action, so just click the space before the pit to reverse the damage.

ChuckBender avatar

ChuckBender

Jan. 06, 2014

454
16

What is the coins and treasure used for?

GuardianDoom avatar

GuardianDoom

Jan. 03, 2014

766
38

Suggestion: Traps revealed by oracle should stay revealed.

DoubleW avatar

DoubleW

Jan. 01, 2014

183
10

I like this. It's what I wanted from Desktop Dungeons, but without the tedious healing mechanic. I'm not clear on how to actually kill the boss, though. Do I need to collect a number of swords, or am I not sufficiently leveled?

danielben
danielben 開發者

I reimplemented the boss fight.