Nightmare Runner 2

Nightmare Runner 2

由 clockworkmonster
回報問題
檢舉遊戲
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Nightmare Runner 2

評分:
3.1
上架時間: October 05, 2017
最後更新: October 26, 2017

Nightmare Runner 2 的標籤

遊戲介紹

拿起你的機槍,突破成群的怪物,逃離這個惡夢世界。惡夢再臨,這次有更多怪物、陷阱和可解鎖角色。你能活著逃出去嗎?你能保持理智嗎?

遊玩說明

使用滑鼠瞄準並跳躍/二段跳。你也可以用 W、↑ 或空白鍵跳躍。P 鍵暫停遊戲。Q 鍵切換畫質。

開發者更新

Oct 8, 2017 1:02am

UPDATE!

- Game now has a Quality Option button.

- Hard node is unlocked. Try it if you want more challenge!

- Other small tweakings.

留言

0/1000
LauraLazaro avatar

LauraLazaro

Oct. 05, 2017

6
0

Awesome! Hard mode is REALLY hard...

I would suggest more weapons or powers to destroy enemies. More variety to improve the game.

clockworkmonster
clockworkmonster 開發者

Thanks for your feedback! I am thinking about something like that... Maybe a RailGun that passes through enemies?

sgibson12 avatar

sgibson12

Oct. 08, 2017

2
0

@Dev, oh ok. Cool. I had played land of darkness before. As per another's comment, for some of us games can hog a lot of CPU. Especially when there's animation in the background, and cool lighting effects like that. I have a decent laptop but it runs hot. There are a lot of games I just can't play since the fan goes into overdrive and I don't want to burn it out. So the other feature request is minimal quality modes. =) I didn't have a problem with either this game or the land of darkness one though. Hey thanks for making these games. I rated it a 5/5!

clockworkmonster
clockworkmonster 開發者

Just added a Quality Button! Thanks for your feedback!

sgibson12 avatar

sgibson12

Oct. 07, 2017

2
0

@Dev, suggestions for powerups would be to let the shield stack beyond 2, and also let it save you if you fall in a crevice. Different types of guns might be nice too, such as a homing missile. Also, I couldn't tell if the various unlocked characters were just new skins or if they had other abilities. It looked like they functioned the same. Oftentimes when you have unlockable characters they come with special abilities, such as increased fire rate, health, jump height, etc.

Anyhow, just for giggles I decided to try the first version and discovered it's remarkably similar. =)

clockworkmonster
clockworkmonster 開發者

- Shield stacking looks like a good idea. Also new weapons. Taking note. - Characters are just aesthetic. - I starting adding stuff to the game and I found out I needed a more robust and powerful engine (Unity3D) to do what I want to do (IE: A "Dark mode", try my previous game "land of darkness" to get a glimpse of the idea). Thus, I decided to launch the game to get feedback and start from scratch with Unity3D. Still, there are new enemies and obstacles and lots of small balancing. I specially like the new "hard" mode, I find it nicely challenging. In fact, I have decided to leave it unlocked. - Thx for your feedback!

sgibson12 avatar

sgibson12

Oct. 07, 2017

2
0

I need more powerups!!

clockworkmonster
clockworkmonster 開發者

I agree, I am thinking in adding more powerups to the sequel. Any suggestion? Thx!

profmarcio avatar

profmarcio

Oct. 21, 2017

1
0

14613 meters on hard. REALLY hard. Gratz, clockwork.

clockworkmonster
clockworkmonster 開發者

Thx!