Age of Defense

Age of Defense

由 belugerin
回報問題
檢舉遊戲
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Age of Defense

評分:
3.7
上架時間: September 24, 2010
最後更新: September 24, 2010
開發者: belugerin

Age of Defense 的標籤

遊戲介紹

本遊戲靈感來自:
Age of War(Louissi)、Epic War(Artlogicgames)、The Last Stand(Con-Artists)、Clash of the Olympians(Ironhidegames)。
這是一款動作防禦遊戲,橫跨 8 個時代、40 個關卡,對抗 32 種角色,使用 37 種武器、法術與特效,並可解鎖 34 項成就。你是勇敢的戰士,配備三種武器:投擲物、弓箭與槍械,你的目標是不惜一切代價保護你的基地免於敵人攻擊!

遊玩說明

按住滑鼠增加投擲力量,鬆開即可投擲物品。點擊滑鼠可射擊弓箭與槍械,當彈藥用盡時會自動裝填。按 1 使用主武器,按 2 使用副武器,按空白鍵施放特殊武器。點擊世界可更換背景,當藍色能量條滿時,武器將觸發特殊效果:火焰、毒素、爆炸與閃電。點擊法術按鈕施放法術,每個時代有不同法術。按 P 或點選選單可暫停並顯示選單。

FAQ

留言

0/1000
vice123 avatar

vice123

Sep. 25, 2010

927
66

Good game overall.
VERY detering aspects: 1) LAG when a lot of stuff on screen. 2) Laser is crap, bazooka is a lot better (although it is more like a railgun, not a bazooka). 3) U can't upgrade more than once per screen, e.g. you can't get all armor upgrades at once even if you had the money. 4) Weapon effects should be stackable, it's pretty stupid to invest a lot of money and only get a slightly stronger single hit effect in the end.

X4MHD avatar

X4MHD

Sep. 25, 2010

641
60

Even on low quality, at some point enemy spam will lag your guy into low-speed reload, ultimately lowering your chances of defeating that wave. Lag is what kills you in the end.

jefry4 avatar

jefry4

Sep. 25, 2010

563
62

Amazing game, only bad parts are the lag and not being able to upgrade more than once per turn, would be really good if it was possible to upgrade reload time :D

SakuraFirelight avatar

SakuraFirelight

Sep. 25, 2010

586
71

Here's a tip for you. Next game you make, DO NOT put ANYTHING clickable in the play area. Put it off to the side. The sponsor link is RIGHT where I want to click to shoot my bow half the time I'm trying to arc shots. That is BAD BAD BAD! I accidentally click it and I have to shut the tab before I can shoot again, it's STUPID placement! Move it NOW.

pacatak avatar

pacatak

Sep. 25, 2010

637
80

wow, the tree thing wont die when i hit him with FIRE arrows
how ironic is that, huh?