Greedy Ghouls
由 Xdragonx10
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Greedy Ghouls
Greedy Ghouls 的標籤
遊戲介紹
那些惡靈又來了!在完成 30 項任務的同時,保護自己和你的搖錢樹。開發:Christopher Gregorio。美術協力:Jesse Turner、Michael Sung。贊助:Armorgames
遊玩說明
WASD 移動,滑鼠瞄準射擊,Q 切換畫質,M 靜音/取消靜音,P 暫停,E 進入商店。(暫停選單有自殺按鈕,如有需要)
留言
DrNugent
Feb. 15, 2012
Would be nice if you made enemy projectiles not black. You can't really see them among all of your bullets/explosion.
supershroom
Feb. 16, 2012
I don't feel like some of the gun upgrades are meaningful upgrades. Sure, they might do more damage overall, but the aiming for the shotgun and the grenade launcher change the game more than they contribute.
radar816
Feb. 16, 2012
It has promise, but I don't want to have to keep restarting from day one to complete the goals. I also want to be able to see the projectiles, so maybe a trichrome pallet. The screen is a bit too small/sprites too large, it's hard to maneuver around the enemies without getting hit. Also, the amount of money/cost of things are a bit off balance, since the turrets don't do much and rise in cost quickly.
aasoccer3
Feb. 15, 2012
Pretty good game. One criticism I have though is that the leveling system needs work. There should be a way to progress through the different tasks fluidly instead of having to wait until all three are accomplished. Otherwise, it was pretty fun.
octogone
Feb. 15, 2012
I'm not sure what you mean by 'finish first 3 levels no missing'. I did it without being hit, but that didn't work. Am I supposed to not miss a single shot in 3 levels? If so, I don't even want to TRY doing it!
Hint: The turrets are very useful