Future Car
由 Starcruiser81
Future Car
Future Car 的標籤
遊戲介紹
真實的車輛操控與地面(或天花板)漂移,沒錯,你還能飛!歡迎留言,請閱讀操作說明並點擊「顯示更多」熟悉所有按鍵,祝你玩得開心!想像一下電動賽車的威力,每個輪子都內建馬達,無需差速器等機械結構。多種檢查點考驗你的精準度,越快完成分數越高。沒有時間限制,但若時間低於零,分數會慢慢扣減。當然,你也可以選擇只是在場景中自由駕駛/飛行,無需理會檢查點;)。小提示:先在地面熟悉車輛操作並探索,然後再學習飛行。準備好後回到選單挑戰檢查點。祝你玩得愉快!***本遊戲仍在開發中***。目前所有圖形皆為 Unity 基本形狀,尚未使用建模軟體!未來將有更多重大功能開發!最終目標包含即時 PvP 對戰、賽車、漂移與飛行檢查點競速。注意:卡丁車僅支援鍵盤操作,無空中控制。機車因物理引擎無離心力會傾倒,已透過程式修正。
遊玩說明
鍵盤控制已固定。或插入 XBOX360 或其他 USB 控制器,重啟遊戲後按下「K」設定輸入。地面操作:方向鍵 - 轉向、加速、煞車/倒車。左 Shift - 手煞車。W - 翹孤輪噴射(低速時可起飛)。S - 下噴射(協助著陸,也可在行駛時增加車輛與地面/天花板的抓地力)。空中操作:方向鍵 - 俯仰、偏航。A & D - 左右翻滾。W - 推進。S - 下噴射。左 Shift - 上噴射。Esc - 返回選單。R - 重置車輛。K - USB 控制器輸入管理器,強烈推薦 ;-)。1 - 第一人稱視角。2 - 立體視角(交叉眼 3D)。3 - 第三人稱視角(預設)
留言
dubstepking2
Apr. 16, 2014
add more cars
There will be only 1 car in FC2, but more TRACKS! .... FC1 was mostly a testing ground, a starting point for a car project I wanted to start ever since finding Unity back in 2006. The original idea had been thought upon over the years, how I would make a car work, like for real, because almost EVERY Unity car game I have tried, feels gooey, lol. Finally, in 2011 I began, and 3 weeks later the car (in F-Rwd config only) was sliding and drifting well, AND sticking like glue, when you wanted it to, on demand. The trick was all in suspension (go-kart has no suspension at all, hehehe) once I dialed it in, it was magic, better than I ever hoped for. Stay Tuned! >)
Starcruiser81
Jul. 16, 2012
Thanks for the comments, I am working on a few things and tweaking settings, will be uploading an update very soon.
Also, be on the lookout for my #1 project, Starcruiser, an arcade style 3D space shooter! Featuring 5 modes of play, ranging from asteroids and laser platforms to defending your starbase from waves of attack from alien forces!
STARCRUISER is LIVE! http://www.kongregate.com/games/Starcruiser81/starcruiser UPDATES: *July 31, 2012 - Previous version had ONLY the car in RWD config, front engine (center of gravity). *August 30, 2012 - Added the Dragster! Doesn't fly too well, but oh well lol. *October 3, 2012 - Added sounds! The drive wheels and jets for now. It's interesting that I am hearing things that I could not see, like wheel speed during braking, accelerating, turning, etc. More tweaking and updates to come...
Chadworthy
Jul. 17, 2012
Alright, I think I know all the controls.
Still, it's all quite challenging. This is more like a flight simulator =P
Still loving it though.
Hey Chad, glad you got the hang of it. I know it takes some getting used to lol. Have you tried the new car configs and other vehicles since I uploaded the update?
herwot298
Aug. 23, 2012
I think this game is really a diamond in the rough. There are a few issues for me though. The gravity really make me lol. I float off of a ramp without any extra boosts and takes a while to land. The other is at high speeds the vehicles tend to pull to one side which makes it hard to reach top speed. Other than those, 5/5.
Wow! Thanks man! - Yeah the 'pull to one side' is the only 'bug' I will acknowledge, it has been there since the beginning and I have spent countless hours trying to find the source of the problem. The gravity issue however is actually related more to aerodynamics, since the car spoilers become wings when off the ground, it seems to fall slowly, when actually it is flying. It's also related to speed as it should be. Take the Kart off a ramp, or try rolling them each slowly off a ramp and you will see the difference lol. - Thanks again, dude you have restored my inspiration on this game! Keep an eye out for Starcruiser in the next month, it's a not-so-rough diamond :D
Thorock
Sep. 15, 2012
good luck with this test.
Thanks, I just added sound to the wheels, which is telling me thing that I could not see before. A little more tweaking the wheel code, testing, and experimenting...