Necropolis

Necropolis

由 GregoryWeir
回報問題
檢舉遊戲
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Necropolis

評分:
3.3
上架時間: October 18, 2008
最後更新: December 13, 2008
開發者: GregoryWeir

Necropolis 的標籤

遊戲介紹

莉蓮·崔維西克女士,冒險家兼激進蒸汽技師,來到惡名昭彰的奧之死城尋找冒險與傳說中的寶藏。她將面對各種陷阱,也會找到有用的裝備幫助自己生存。她能否平安闖過25層?每次遊戲都是全新體驗!

遊玩說明

方向鍵移動,Z鍵使用工具解除陷阱,X鍵喝專利健康飲料。每層找到拉桿並闖過第25層即可獲勝。

開發者更新

Oct 17, 2008 12:00pm

Update 12/13/08:
Finally fixed a long-standing bug that would result in the game failing to display the next level.
Fixed labels for body slots on end screen.

FAQ

留言

0/1000
ZeichiVos avatar

ZeichiVos

Oct. 21, 2010

106
1

This person is going into a highly dangerous underground tomb with... loafers, a sundress, a night cap, and tweezers. Does anyone else see a problem with this?

DuskRaven avatar

DuskRaven

Jul. 07, 2010

90
1

Interesting concept. I like that the levels are random; it should make my next playthrough a lot different. I really hope it'll be different - I lucked out very early on and got some "Worn-In Cleats of Science!" that increased my Dodge skill to the point where it was actually safer to step on a trap than to disarm it. There are downsides to randomly generated content....

Atsuiai avatar

Atsuiai

Mar. 27, 2011

73
1

Pretty fun for a simple game. I would have liked to have seen more traps types as the levels progressed. Also, a correlation between levels and loot quality would be a huge incentive booster. Fun Fact: at Dodge +16, you can run around willy-nilly and never get hurt! :D

Daltinthedagger avatar

Daltinthedagger

Aug. 23, 2010

81
4

It has the potential to be a good game except for a few things. Things are too random. Half the times what kills the player isn't what they have done but traps they can do nothing to avoid. The lack of ability to use gold pretty much ruins the urge to do anything but find the switch since over half the chests have gold and the large ones are as often filled with junk as treasures. The lack of control over how the players character develops is another factor in this verdict. The characters build is almost entirely based on luck. There is no difficulty increase as the game goes on and the treasures don't advance either.
In summary the game has too much random and not enough control to even tell whether you died due to you or just bad luck.

jambaree avatar

jambaree

Jul. 10, 2012

10
0

You found "Akward Tweezers (no bonus)" Would you like to replace your "Rubber Gloves of Science (+6 Health, +6 Disable)"? Uhh...