The Blind Swordsman
由 EvilDog
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The Blind Swordsman
The Blind Swordsman 的標籤
遊戲介紹
v1.3. – 新增死亡提示,教你如何遊玩及死亡原因。- 重製術士戰鬥。- 死亡後可立即重新開始。- 空白鍵可跳過更多內容。- 修正音效問題,當馬繞圈時馬蹄聲變慢。- 修正部分動畫問題。- 修正多項錯誤。- 生存模式結束後顯示當前分數。v1.2. – 新增勳章系統。- 預設解鎖生存模式。- 更換預載畫面。- 空白鍵可跳過故事開場。- 新增「360模式已解鎖」耳機提示。v1.1: 新增排行榜系統並修正至弓箭手關卡。v1.02: 修正第三關匕首女問題。v1.01 : 修正預載畫面白屏問題。*建議戴上耳機大聲遊玩。* 這是我們努力開發的新遊戲!你是盲劍士,踏上尋回視力的冒險!擊敗無數敵人,發掘你從未發現的技能!
遊玩說明
轉向:A、D、左、右。格擋:S、下。攻擊:W、上
留言
Strongcleric
May. 27, 2014
It would be helpful, when playing the game, to be able to see a replay of how the fight happened afterward, whether you win or lose. Otherwise, it is impossible to know how much you are turning with each time you hit the button, to know if you are turning too much or too little. If you actually were the swordsman, you would at least know how much of a turn you have made, but on here, there is absolutely no way to know.
reapro9
Apr. 01, 2014
well i just have to say that my hearing is bad and that the enemy's
sword skills are good
realfear
Apr. 01, 2014
Great idea, but id recommend some extra cues that let the player know what they themselves are doing, sometimes I get confused weather or not something i did worked or not, and I still have no idea if you can quickly swing or block after another swing or block, or weather it's even necessary.
ARDAtheGAMER
Apr. 01, 2014
Pretty amazing concept but it is way too hard for me to enjoy. Still had some good time with it. 8/10
bobthepanda
Apr. 01, 2014
So is there any point to blocking? At all? Is it less of a block and more of a parry? I understand how the game works (following the sounds), but I still think the instructions are vague. Even though I'm blind, I probably know if I'm holding my shield up or trying to bash his weapon away with the shield. I don't though.