Cloud Knights: Duels

Cloud Knights: Duels

由 Astrosnout
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Cloud Knights: Duels

評分:
3.7
上架時間: October 01, 2014
最後更新: October 25, 2014
開發者: Astrosnout

Cloud Knights: Duels 的標籤

遊戲介紹

《雲騎士:決鬥》是一款基於物理的奇幻對戰遊戲,支援 1-2 人遊玩。你只能靠揮動武器推動自己移動,沒有傳統的移動操作。每位玩家用兩個按鍵旋轉武器。每回合開始時會隨機分配武器,各有優缺點與策略。攻擊越猛烈,對手損傷越大。即使部分格擋也能減少傷害。將對手血量歸零或把他們擊落平台即可贏得一顆星,先獲得三顆星者勝出!「雲騎士官方網站」:http://www.cloudknightsgame.com。「雲騎士 Facebook」:https://www.facebook.com/pages/Cloud-Knights/188712181321372。Twitter: @Astrosnout

遊玩說明

玩家 1(綠騎士):A、D。玩家 2(紫騎士):左、右方向鍵。P – 暫停。暫停時:R – 重新開始。M – 主選單。主選單:1 – 單人對戰。2 – 雙人對戰。戰鬥提示:- 盡量用力攻擊對手,造成更多傷害,重擊有機會造成致命一擊。- 即使部分格擋也能減緩對方武器速度,降低攻擊力。- 嘗試從下方攻擊對手,當對方處於有利位置時可將其擊退。

開發者更新

Oct 25, 2014 6:21am

- The player is now slightly more powerful compared to the AI
- Increased chance of getting a critical strike!
- Getting the same weapons two rounds in row is now very unlikely!

FAQ

留言

0/1000
BloodDragon2011 avatar

BloodDragon2011

Nov. 02, 2015

10
0

Ways this game could possibly improve: More knight characters (maybe even knight customization), weapon choosing (allow us to choose our weapon to fight with), weapon customization, map choice, maybe some more weapons like ranged or even magical weapons, knight stats (can change up the stats of your knight to make it so he/she can take more hits or maybe swing the weapon faster or have less weight for better air), Switching weapons in battle (can have lets say 2 weapons per match that you can switch between in battle to suit the situation), and maybe perhaps online multiplayer if it becomes popular enough. These big changes might create an awesome online and offline fighting game on Kongregate.

joquinha avatar

joquinha

Jan. 18, 2015

20
1

add maces plz

TinyTeddie avatar

TinyTeddie

Oct. 24, 2014

17
1

Here's a few ideas for an update if you read this, Dev. I seem to be taking more damage than the AI, you could add a couple new weapons, have an equal chance at getting each weapon, instead of the four times out of 10 with the double bladed sword, and explain how to get a critical hit, because they seem very random.

Astrosnout
Astrosnout 開發者

Thanks for all the great suggestions. The AI should now be a bit weaker but still challenging. The weapons previously had equal chance but now it's unlikely to get the same weapon two times in a row. The critical hits are only possible if you manage to strike very hard without the opponents weapon slowing you down too much but they should now be more likely overall as well.

aigar45 avatar

aigar45

Oct. 24, 2014

15
1

why do i take more dmg then the ai?

Astrosnout
Astrosnout 開發者

A lot of people seemed to feel that way so the AI has now been slightly weakened. Should still be challenging though. You also generally take more damage if a strike hits you faster.

MattMaN avatar

MattMaN

Dec. 28, 2015

3
0

The trick is to stay above the opponent for as long as possible.