Helixteus II

Helixteus II

由 Apple0726
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Helixteus II

評分:
3.7
上架時間: July 26, 2015
最後更新: January 07, 2017
開發者: Apple0726

Helixteus II 的標籤

遊戲介紹

突破家鄉星球的束縛,探索宇宙邊緣,殖民你所見的每一顆星球,並與強大的 Helixteii 敵人作戰,他們的蹤跡遍及整個多重宇宙。建造建築擴展帝國,派出可自訂的飛船迎戰敵人,開採資源打造強力裝備,挑戰搶走地球的最終 Boss,拯救世界。這是一款「升級到超星團」的放置型遊戲!

遊玩說明

*縮放*:1) 按住 Ctrl。2) 滑鼠向上(放大)/向下(縮小)。*快捷鍵*:E - 升級。Q - 背包。Shift Q - 材料背包。Shift P - 匯出存檔(.hx2 格式)。Shift S - 手動存檔。Shift C - 將所有礦石兌換成現金。Shift - 可連續建造建築(或一次使用/丟棄所有物品)。Delete - 進入「摧毀模式」。A - 查看成就(同時提交高分)。D - 選擇同類建築。Esc - 取消選取、關閉挖礦提示、退出摧毀模式、關閉所有面板。-(減號)、+(加號)- 快速切換星球/星系等。C - 選取星球中心格。*S 鍵用法*:1) 按住 S。2) 點選格子並放開 S。3) 移動滑鼠選取想要的格子。4) 點擊格子確認。這招也能用來一次建多個建築或使用多個物品。

開發者更新

May 22, 2022 1:33am

Hey all, I started a Kickstarter campaign for Helixteus 3!

Just to be clear, I don’t need any funds to continue developing and finishing this game. Rather, I decided to do this to give the long-time players and supporters an opportunity to get exclusive stuff, while at the same time helping me to better polish the game.

Here’s the page: https://www.kickstarter.com/projects/apple0726/helixteus-3
You’ll see a detailed explanation of the current state of the game, as well as all the rewards you can get depending on how much you pledge.

Thanks for your support!

FAQ

留言

0/1000
DmitriX avatar

DmitriX

Jul. 29, 2015

254
5

A few suggestions i would love to see implemented:
1. Auto-upgrade button. Not fully automatic, but when i have literally 100 planets i am NOT going to manually upgrade all my ore extractors. Give me a button - upgrade all buildings of type A to min level B in following paths. Allow me to mass use tickets to reduce this time.
2. Building presets. Essentially save a planet, copy it to other planets of same size. Ideally with building levels saved.
3. Repeatable combat. If i want new ships i need to train them somewhere.. can be a nice active feature too.
4. gems/ore and energy/orbs balance. As it stands ore and energy are extremely inferior to the item variations, and, while ore gets used for stuff, energy is just... eeeh.
Essentially- the incremental nature requires more ability to mass-automate lower level tasks. You have some fun space combat stuff in there potentially, upgrade that, lower the sheer micromanagement of idle and you could have a pretty swank idler on your hands.

Apple0726
Apple0726 開發者

Thanks for the suggestions, I'll consider them once I have my next bit of free time!

czupryniak avatar

czupryniak

Aug. 07, 2015

162
5

Maybe add dungeon/training room/arena or something were i could train my ships? :P For now as i discovered the only way to fight with heli is capturing a planet.. I have enough planets >P

nicoledino avatar

nicoledino

Aug. 04, 2015

94
4

I need somewhere to train my ships! Maybe there could be some portal somewhere that you could send your ships to defeat an infinite wave of enemies and after each battle you had the option to leave the portal. :D

soltys83 avatar

soltys83

Aug. 02, 2015

90
5

btw mass upgrade should have abbility to upgrade till some level (not up one level everything). so if i upgrade till level 9 buildings which already have level 9 shouldnt count to upgrade.

Apple0726
Apple0726 開發者

Yeah I'm working on that one, will release 1.3.1 soon!

OliwerH avatar

OliwerH

Jul. 27, 2015

127
9

There should be someway to cancel a flight...
I accedently now have to wait 222 days to my rockets to reach my destination.

Apple0726
Apple0726 開發者

You can use lots of energy balls at once (use it while holding shift in inventory) to speed that time up quickly.