Hill of the King

Hill of the King

由 0rava
回報問題
檢舉遊戲
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Hill of the King

評分:
3.6
上架時間: June 03, 2016
最後更新: June 03, 2016
開發者: 0rava

Hill of the King 的標籤

遊戲介紹

曾經有一座完美的山丘,位於四國交界,引發爭奪。征服國王之丘。——本遊戲為Kongregate Game Jam一週內製作,內容較少,請評分時見諒。

遊玩說明

操作:僅用滑鼠。1)選擇一個王國開始遊戲,除了顏色隨機外都一樣。2)點擊增益/陷阱購買,然後點擊道路任意處放置。3)雇用軍隊出征(或赴死)!4)重複步驟2-3直到敵國破產。有多種戰術可以嘗試,別怕重來,遊戲時間不長!——小提示:士兵只能裝備盔甲或武器,但都能搭配生命藥水。盔甲減傷,武器增傷,藥水加血且讓士兵變壯。牆壁可拖延敵軍或己方部隊。尖刺會殺死經過的人。

FAQ

留言

0/1000
TheonDX avatar

TheonDX

Jun. 20, 2016

23
0

Can you explain how the gold system works? As in, how does the game decide how much gold you receive each round?

SpencerS145 avatar

SpencerS145

Jun. 08, 2016

107
3

This game needs, like, a Level creator or something to mess around in. You could set up your own arena or something, give it walls and place the start points, or a sandbox to just plop soldiers and other stuff and let them fight. Would seriously increase the longevity of the game.

IAmTheCandyman avatar

IAmTheCandyman

Jun. 11, 2016

117
4

It took a moment to realize I needed to place the equipment on the field for my soldiers to pick up, and that they didn't just all get swords. My strategy was to place walls that funnel them all towards the swords and health potions, and I crushed my enemies before me! Nice work, 0rava. :)

0rava
0rava 開發者

Thanks! I've clarified the game instructions so you have to indeed place the equipment.

Xephan avatar

Xephan

Jun. 15, 2016

51
2

Needs clearer instructions about the walls, didn't realize walls have to be drawn until I read one of the comments.

Brainstorm_Ent avatar

Brainstorm_Ent

Jun. 03, 2016

46
3

Forgot to add to my previous comment, I need to ask some questions. 1- When exactly does one win? I see at times that the hill is "Conquered' in ten turns, and other times from the first turn. 2- Since the people could use either weapon or armor, is the elixer also added up to whichever? 3- There is no number three, but I can't number without at least 3 reasons so... PANCAKES! Well, good luck again, and totally needs multiplayer!

0rava
0rava 開發者

1) The win condition is to run the other empires out of money -- They start with, and spend money identically to the player using a basic AI. Once a kingdom stops spawning armies, they're out of money and you're golden, then just focus on the remaining one(s). And lose condition is of course yourself running out of money. 2) Flask works with both, yes. I'll add it to the description.