XenoSquad
開發者 ryzed
XenoSquad
XenoSquad 的標籤
遊戲簡介
3D回合制戰術小隊遊戲,結合RPG元素。重製經典名作《Incubation》。關卡設計精妙,敵人多樣,武器和升級種類豐富。
- 12個大型關卡
- 6種武器
- 5種敵人
- 10種技能
玩法說明
用滑鼠指揮隊員完成任務目標。CTRL+滑鼠可旋轉鏡頭。
FAQ
常見問題
什麼是 XenoSquad?
XenoSquad 是由 Ryzed Games 開發的回合制戰術策略遊戲,玩家需指揮小隊擊敗格子地圖上的外星敵人。
XenoSquad 怎樣玩?
在 XenoSquad 中,你要控制小隊成員,在地圖上移動、利用掩體,並以策略方式與外星敵人戰鬥,每回合可選擇射擊、移動或使用特殊技能。
XenoSquad 有哪些成長系統?
遊戲設有關卡式進度及單位升級系統,隨著進度可提升小隊成員能力並裝備新裝備。
XenoSquad 作為戰術策略遊戲有什麼獨特特色?
遊戲包含可破壞環境、多樣單位職業及獨特技能,任務目標也不僅限於消滅所有敵人。
XenoSquad 是單人還是多人遊戲?
XenoSquad 是單人策略遊戲,專注於與 AI 外星敵人的戰術任務。
開發者更新
Integrated API.
1 Nov 2011
Updated API integration for better support badges.
Sorry for the deleted saves.
8 Nov 2011
I read all comments and planning to do a sequel.
Many thanks to all!
留言
n1cky
Nov. 03, 2011
Please make it so you can skip enemy turn and add a minimap
Uglypie24
Oct. 29, 2011
You should still be able to view a units status when he runs out of AP.
dubesor
Oct. 29, 2011
Good but needs a way to skip enemy turnanimations. Gets tedious after a while.
Zetro200
Oct. 30, 2011
Good old Fire Emblem feel, with guns.
Kidding aside, this is amazing. If this is really flash, this is far above average, with really nice REAL 3D graphics, and a fun play style. After level 2, the scaling starts to fall hard. Levels caping at 8, and a few other things, clip the max play length I think. I would love a sequel or interface-continuation from this, especially one with additional story.
In this one, I just feel like we're the sewer clean up crew, what with all the manholes, mutants, platforms on dirty water, and barrels of ill-disposed-of radioactive waste.
Serphentos
Oct. 30, 2011
Completing the game made me realize one thing. I want more. It's a great turn based tactical shooter with good graphics. There are, however, some suggestions i would like to make. (1): Implement a level editor and support so that people can share these with each other. There are other games that allow this and it keeps the games enjoyable for a lot longer, even after completing the story line. (2): A class system. Maybe while leveling up, you can give them different roles, but at level 8 they all have the assault rifle, maybe 1 sniper, but other then that, there is no difference between them, this isn't necessarily a bad thing, just stating that classes might give the game more dept. (3): When there are no more enemies in the area (or only behind locked doors), maybe it's an idea to drop the AP for walking around. This will speed up the moments when you need to flip a switch or restock on ammo from the boxes. Well thats it. Hope there will be many more like this. Keep up the good work!