Heliguardian War

Heliguardian War

開發者 maulidan_com
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Heliguardian War

評分:
3.2
推出: May 06, 2010
最後更新: May 06, 2010
開發者: maulidan_com

Heliguardian War 的標籤

遊戲簡介

建立龐大直升機軍團,升級基地防禦,摧毀所有敵人同佢哋嘅塔!特色:智能AI、19個戰場、8種直升機、4種環境、3首音樂、動態小地圖、19項升級、遊戲儲存及讀取、教學模式。

玩法說明

滑鼠全用途操作。如唔想用滑鼠,可以用快捷鍵:上、下、左、右:移動畫面。數字1:生產Dragonfly單位。數字2:生產Z-10單位。數字3:生產Augusta單位。數字4:生產Kamov單位。數字5:生產Bell-209單位。數字6:生產Apache單位。數字7:生產Longbow Apache單位。數字8:生產Comanche單位。Q:增加金錢。W:建造炮塔。E:建造側炮塔。A:設置陷阱。S:設置障礙。空白鍵:特殊技能。

FAQ

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0/1000
motherlovers1909 avatar

motherlovers1909

May. 06, 2010

11
3

Decent game, could be harder

skitzoman avatar

skitzoman

May. 07, 2010

4
2

I might like it better if mass producing the four smallest units wasn't the easiest way to win. Hit numbers 1-4 like mad and the game is over before you know it.

jclements avatar

jclements

May. 10, 2010

2
1

Reminds me a lot of the Epic War series. I would like it if you provided the player with more data. It would be nice to have useful information about the various helicopter types and what each upgrade actually does. It would also be nice to have some control over your units. Often the enemy tower would have only several hundred HPs left and all twelve of my units would be chasing around a single enemy unit. A strategy game without data and unit control is often frustrating.

Sipprots avatar

Sipprots

May. 06, 2010

3
3

good game but need some controlable 4/5

asuffield avatar

asuffield

May. 07, 2010

2
2

The lack of direct control would be tolerable if your units knew how to target enemies on their own, instead of just flying around and shooting at things which aren't there until they get killed.

As it stands, this is mind-numbingly dull. The only reason the game is winnable is because your death ray is such a huge advantage over the opponent. Your units alone aren't much use.