Star Relic
開發者 Indigon
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Star Relic
Star Relic 的標籤
遊戲簡介
回合制戰術遊戲——三大種族為神聖的星之遺物展開戰爭。三大戰役、三個不同種族、16 種獨特單位、多種技能,以及前所未見的戰術機制。
玩法說明
Star Relic 是一款回合制戰術遊戲,玩家需運用不同單位和技能擊敗對手。玩法與其他回合制遊戲類似——創建單位、移動、攻擊敵人等。在本作中,玩家通過特殊單位「傳送門」召喚艦隊,目標是摧毀敵方傳送門。棋盤每回合順時針旋轉,因為棋盤由多層(軌道)組成,遊戲過程中會動態變化,迫使玩家適應並預判未來局面。遊戲有兩種模式:
故事模式——三大戰役(每個種族一條主線),每條主線 9 關,共 30 種技能和完整劇情。
單場戰鬥——可與好友同機對戰或對抗電腦。更多說明請參考遊戲內教學。
FAQ
留言
Manahimik
Sep. 22, 2012
Love the rotating field. It's challenging in that people who are used to a normal strategy field can be caught unprepared by the enemy yet the same people can also take advantage of it. It's like a naval battle where the sea currents (and wind) are less erratic, since the rotation is easy to understand. The only problem i had in the game is it "froze" in one of my missions, where i can click on the links but can't interact with ships, turn end, gateway and quit button.
pizzahutm11
Nov. 24, 2012
@RedDoldandGreen: The manner in which the field rotates was explained during the beginning of the game. Every ring of tiles rotates once per turn in a clockwise manner. Since the inside has less tiles, it turns faster, and the outside slower. It moves in that same manner every turn of every game unless a starcore (sodinar ship) happens to be in play, then that ring of tiles will no longer rotate. Takes some getting used to, but it's pretty simple.
Helk
May. 31, 2010
The rotating field of play is, for lack of a better phrase, pure genius. I'd love to see this game expanded with more available units and styles of game play. I don't know if you're familiar with Advanced Wars, but if so, plenty of ideas there. The way this game plays is great, so good work so far.
OneLeggedRhino
Jun. 01, 2010
Very nice. One request: Show me which ships I haven't moved yet this turn.
Wind
May. 31, 2010
Not often you see a game with a new gameplay element that actually works. Very impressive work! Yes, it's a bit easy, but I would love to see this expanded into a larger game still.