Fallen Ops

Fallen Ops

開發者 TaranisGames
舉報問題
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Fallen Ops

評分:
2.9
推出: October 25, 2016
最後更新: November 04, 2016
開發者: TaranisGames

Fallen Ops 的標籤

遊戲簡介

免費多人第一人稱射擊遊戲,主打競技快節奏玩法與電競,背景設定在冷戰時代風格的宇宙。FALLEN OPS 早期 Alpha 1.0.5。更多資訊請見:fallenops.com。Facebook:fb.me/FallenOps.EN。支援:support@fallenops.com。

玩法說明

預設按鍵(可在大廳設定更改):W:前進。S:後退。A:左移。D:右移。空白鍵:跳躍。連按兩下空白鍵:噴射背包。C:蹲下。滑鼠左鍵:射擊。J:丟彈藥(僅限己方控制點)。1,2,3,4:不同武器欄位。召喚模式規則:主要目標是將地圖上的神像(灰色、藍色包圍的物件)帶回己方祭壇(重生點上方建築),即可開始產生勝利點數。之後,玩家可用比賽中獲得的個人分數兌換遊戲內獎勵,這些獎勵為全隊共享:有人獲得獎勵,全隊都能受益。已知問題:全螢幕按鈕無效,視乎瀏覽器,請嘗試雙擊該按鈕。我無法 360° 移動角色,請打開 ESC 選單,進入全螢幕,再點「返回遊戲」。角色向上看時滑鼠滾輪上移,這通常發生在 Chrome,預計很快修正。

開發者更新

Nov 4, 2016 4:31pm

EARLY ALPHA 1.0.5
- Improvement of the idol feature
- “Hp removed” feature has been fixed
- Match information (at the top right) feature has been improved
- Some parts of the UI were enlarged
- A first iteration of a tutorial for Conjuration has been implemented
- Few other minor fixes

留言

0/1000
afganitia avatar

afganitia

Oct. 27, 2016

18
0

Even so, nice to see a dev actually answering and caring for players.

TaranisGames
TaranisGames 開發者

(Replying to your latest comment) Hey, thank you very much for all of those bug reports! You have no idea how valuable there are to us :)! Generally we're testing 2-3 different builds on a daily basis, so we tend to QA features in the way they are intended to works at the end. All of those issues were saved and we will investigate asap. Meanwhile, if you spot some new bugs (or also want to make suggestions!), feel free to send us more bug reports!

Vekain avatar

Vekain

Oct. 27, 2016

12
0

Developer that responds to "First" comments...
what is this, im scared :c

TaranisGames
TaranisGames 開發者

It's the beginning, so we are cool :)

RandyZiegler98 avatar

RandyZiegler98

Nov. 01, 2016

10
0

Hey guys, looks like a great arena style shooter, im really excited for further progress, however i notice two bugs so far. One is that the screen has gone black when exiting a server, forcing me to refresh the page, and also my cursor has dissappeared when exiting a server, only within the game window though. Other than that, gameplay is excelent, the jumping mechanic seems a little odd, kind of like moon jumping. If thats intentional, thats cool but if not id recommend changing it. I also think that perhaps if you were to slow down the walking speed and integrate a limited sprinting system it might add to the gameplay. I would also be quite wary of your rent-only purchasing system, its a very delicate balance in free to plays and perhaps some form of permanent purchasing might be something to consider. Other than those things, I love your game and I'll be posting again with any further bugs or suggestions I see. Good luck guys!

TaranisGames
TaranisGames 開發者

Hey, thanks for this great feedback! We will investigate and try to fix those issues asap. Regarding the jump, it's 100% intentional: we wanted a platformer fast-paced shooter game :). For the sprinting system, that will be possible when carrying knifes, soon you will have a speed bonus when a melee weapon is equiped (similar to Counter Strike). And regarding permanent items, that is definitely planned but requires time. As example, players will have 3 default weapons permanently when creating an account, but those weapons aren't ready yet ;).

MajorMajors2 avatar

MajorMajors2

Nov. 06, 2016

5
0

Weapon choices are interesting as well. Good Work. Maybe work with kongregate to set up some event to draw users to the game.

Rockman334 avatar

Rockman334

Oct. 26, 2016

12
1

Cool concept, but it's gonna need a lot of love and hard work