Swordfall: Kingdoms
開發者 SamRaski
Swordfall: Kingdoms
Swordfall: Kingdoms 的標籤
遊戲簡介
The shadow of the sword has fallen across Europe. Ambitious kingdoms are rising and their armies stand ready to take new lands at any cost. To triumph over your many rivals you'll need superior technology, great generals, and experienced armies. Combine all this with your own tactical ability and the battlefield will be yours!
FAQ
常見問題
什麼是 Swordfall: Kingdoms?
Swordfall: Kingdoms 是由 SamRaski 開發的策略戰爭遊戲,玩家將掌控中世紀王國,爭奪歐洲霸權。
Swordfall: Kingdoms 怎樣玩?
你需管理軍隊、佔領領土,並與敵對王國在中世歐洲地圖上進行回合制戰鬥。
Swordfall: Kingdoms 有哪些主要玩法特色?
遊戲特色包括回合制策略、領土爭奪、外交及資源管理,全部設於歷史歐洲地圖。
Swordfall: Kingdoms 是單人還是多人遊戲?
Swordfall: Kingdoms 主要為單人策略遊戲,與電腦對手競爭。
Swordfall: Kingdoms 的成長系統是怎樣的?
成長來自征服新領土、強化軍隊,並在地圖上提升地位,最終邁向統一。
留言
rugbytekkel
Jun. 20, 2011
Great game, but why stop halfway? I want to be the King of ALL OF EUROPE!!! Not just the western parts... Let me conquer the whole world.
Scram
Jun. 19, 2011
thoroughly enjoyable. scratches my strategy itch. I agree about the lanes-of-combat format starting to wear thin -- it wasn't horrible, but felt a little jarring pace-wise, from slow considered decisions to rapid-reflex key mashing. I would love to see something a little different for combat in future (I hope!) sequels.
joriss
Jun. 23, 2011
Would be nice if i could conquer all of europe, instead of being forced to stop at 70%. Also the 'moving' command wasnty really easy for me. Pressed 'Done' many times while i forgot to press 'Move'.. still a 4/5. Love these kind of games, just need to be pollished.
The_Idea_Men
Jun. 19, 2011
NEVER AUTO BATTLE... unless you're okay with losing a mildly obscene % of your units.
MacaroniRocket
Jun. 28, 2017
Honestly, the real challenge is conquering all of Western Europe before the 5 turn VP timer runs out.