Bellum antithesis

Bellum antithesis

開發者 MajorMilizii
舉報問題
舉報遊戲
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Bellum antithesis

評分:
3.1
推出: August 16, 2012
最後更新: August 17, 2012
開發者: MajorMilizii

Bellum antithesis 的標籤

遊戲簡介

這是對「塔防」遊戲的新詮釋。現在你可以選擇扮演怪物(黑暗勢力 :) )——正論。或者你可以選擇塔防方——反論。你會選哪一邊?

玩法說明

選擇你的陣營開始遊戲。塔方可建塔防守基地並摧毀怪物基地。怪物方只能升級基地和怪物技能。

開發者更新

Aug 17, 2012 2:27am

Have been added the FAST button. Have been fixed the help for ANTITHESIS.

留言

0/1000
bobroonie avatar

bobroonie

Aug. 17, 2012

6
0

Upgrade, upgrade speed x2, then base attack, base beams and base rocket kill time x2. upgrade speed x3, then base attack, base beams and base rocket kill time x3. Upgrade monsters last, build you base and you will win. took 17 mins 43 seconds.

MajorMilizii
MajorMilizii 開發者

Good path.

PhukStix avatar

PhukStix

Aug. 21, 2012

4
0

Interesting game... unique approach... things are a bit confusing at the start, you could give a little more help info as far as what is going on and what the upgrades do.

superman1988 avatar

superman1988

Aug. 16, 2012

14
2

fast forward button please

MajorMilizii
MajorMilizii 開發者

Already made.

GoeyJoe avatar

GoeyJoe

Aug. 16, 2012

17
3

nice idea but unbalanced

MajorMilizii
MajorMilizii 開發者

Thanks! It's very hardcore - I know.

abaileyatd avatar

abaileyatd

Aug. 18, 2012

3
0

Ok been playing it for a bit now and finally beat the Thesis side... Here's the deal... I love games like this, but this one is just -that- far away from being a great game. Take your concepts, flesh it out, make a sequel... The big thing is, you need to be able to play the game multiple times and do it multiple ways and still be able to compete theoretically... the way it is right now, theres a very narrow range of strategy. Now that I've beaten it, as fun as it was, there's virtually no incentive to replay it (and I did, any other upgrade strategy failed :( ) So anyways, I mean to encourage you because the underlying mechanics of the game are quite fun... Look forward to a sequel!