Strikeforce Kitty: Last Stand
開發者 MARTINIRosso
Strikeforce Kitty: Last Stand
Strikeforce Kitty: Last Stand 的標籤
遊戲簡介
StrikeForce Kitty 現已登陸 Nintendo Switch 及 Steam!點擊以下連結查看:
「Switch」:https://www.nintendo.com/games/detail/strike-force-kitty-switch/
「Steam」:http://store.steampowered.com/app/745330/StrikeForce_Kitty。
當 Strikeforce Kitty 2 的英雄們正領軍進攻狐狸王時,卻遭到伏擊!一支大軍正直搗我們貓咪王國的心臟——偉大的 Kittycastle。疲憊不堪的邪惡狐狸軍團還僱用了強大的浣熊傭兵!在這款全新放置型遊戲中,帶領勇敢的小貓們抵禦敵軍,保衛偉大的 Kittycastle。
玩法說明
- 你的貓咪軍隊會自動防禦狐狸守衛。
- 戰鬥時連點滑鼠可提升攻擊速度。
- 收集並裝備服裝以提升單位特殊能力。
- 收集魚幣購買軍隊及城堡升級。
開發者更新
Sorry for lags. Problem with engine. I hard work about this right now. I will fix it
FAQ
留言
BenR278
Jul. 25, 2015
Please fix the time system for the wall rangers, they upload a lot slower than it says.
dubesor
Jun. 22, 2015
Like all the Strikeforce Kitty games there is a gigantic memory leak, causing unplayable lag after some time. I don't know if the dev is just incredibly incompetent since this was always commented hundreds of times before or if this practice is to force people to constantly reload the game in order to fix it temporarily for highly inflated playnumbers.
Hi dubesor. I’m very sorry that this game hasn’t worked well for you and others here. I know it’s taken awhile, but we’re working really hard on a fix for all the game slowdowns. We found a lot of problems, like you mentioned, in our game engine, but finally are very close to a fix. I hope everybody will give our game another chance.
sgtYubber
Jul. 02, 2015
Is there a way to skip low level bosses? I'm getting tired of getting rid of the 3 first ones...
Sarah_K
Jun. 24, 2015
At this point, I can't tell if the refusal to fix your memory leaks and streamline the game code is out of spite, stubbornness, or ignorance. I'm sorry, I don't mean to be some raging hater, but this seriously is getting out of hand. I dread seeing your games because of the massive performance issues nearly all your games have. Please, for the love of whatever god you believe in, improve your code or pay someone else to do it for you.
nadiakasper24
Jun. 22, 2015
As a fellow indie dev here on Kong, I know the importance of MAKING SURE YOUR GAME WORKS before releasing it! (I'm also guilty of that one, but I refer to the first one, listen to what people are telling, AND FIXING PROBLEMS!!!) Please. I beg you on behalf of the entire kongregate community: Fix the memory leak that ALL of the SFK games have. There is absolutely NO reason or excuse for this persisting problem to exist across ALL of your games! Can't fix it yourself? ASK? There are a kajillion forums on the internet, not to mention a GREAT community here, where you can find help? But, for the love of Pong, FIX YOUR GAMES!
That is all.
Hi nadiakasper24, you’re 100% correct. We overlooked some simple tests we should have done before launching the game. We’re working hard on the memory leak. Won’t rest until it’s done!