Flash End-of-Life, Ruffle Integration!
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Install_D
開發者 IIBlocks
Install_D
Install_D 的標籤
遊戲簡介
Install_D is a minimalist tower defense game located inside cyberspace! The goal is to protect your data servers from incoming computer glitches, bugs and viruses using an arsenal of defense programs.
Players can place towers where ever they want, creating a wide variety of defenses and strategies.
The game has 10 different types of enemies each with 3 levels of power (glitch, bug, virus).
The player can use 6 different types of defense programs (towers) at once, each one having 5 variations, for a total of 30 different towers. Some towers are quite unique, like the web portal which places 2 portals on the map that teleport threats between them and the proxy tower which force threats to visit the proxy before reaching the server (final goal).
The game has a campaign of 40 maps, with 14 challenge maps unlocked as the player progresses. A survival mode is also available to test a player's defensive capabilities.
玩法說明
Tower shortcuts keys : [1-6]
Worker shortcut key : [W]
Sell Tower shortcut key : [S]
Upgrade Tower shortcut keys : [R, U]
留言
AceFrahm
Mar. 14, 2014
Yes it loads for me in IE now, and it even has available all the progress I made when I was playing it on Firefox. Much <3, faster developer response & fixes on super-fun game, 5-STARS!
Sanchimaru
Mar. 13, 2014
1) If you make the floor easier to see, it would be an improvement (the black areas are too similar to the ground dark grey). 2) Please remove the giant FINAL WAVE warning covering the action, or move ir elsewhere. Great game, go for it!
berqv
Mar. 12, 2014
Its a bit hard to see what is going on on the field sometimes...
vesperbot
Mar. 22, 2014
First, the game is really great, challenging and pretty built. But it has a bunch of flaws, bugs, glitches and viru^Winconsistencies. I wish you would make an option to turn off particles, later stages of survival are unplayable with them, 300+ monsters and 100+ gems on screen, and repeated *boom* which sends particles flying. Second, a major bug is there, if a polymorph shifts form, it forgets about visited proxies and goes again to the first one. This made #40 a joke once I've learned how to build initial stages. Without it, however, polymorphs are a major frustration, as you plain cannot do levels with them without proxies safely - a bad roll on a polymorph bug nulls your defences. Flying, haste, flying - hello server. Not to mention nearby glitches that are brought to the server too - hello defeat, start over. (cont.)
Archiminos
Dec. 28, 2017
This is a good game, but the graphics make it really hard to see anything. I don't even notice the walls in the levels until I try and place a tower.