Idle Tower Defence

Idle Tower Defence

開發者 CuriousGaming
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Idle Tower Defence

評分:
3.2
推出: January 30, 2010
最後更新: February 04, 2010
開發者: CuriousGaming

Idle Tower Defence 的標籤

遊戲簡介

你是否覺得塔防遊戲有時玩不完?

玩法說明

你玩過塔防遊戲吧?建造防禦塔,防禦塔會自動射擊敵人。賺更多錢,建更多塔,射擊更多敵人。進度會自動保存。敵人逃脫沒有懲罰,所以你想放著一整晚也沒問題。升級費用與DPS*範圍成正比,所以不要升級不需要的塔。防禦塔沒有傷害上限。快捷鍵:Shift+點擊可連續建塔。M – 開關音樂。S – 開關音效。1、2、3、4 – 購買防禦塔。Shift+1、2、3、4 – 更換背景。進入選單時遊戲會暫停。你可以點擊波數標記提前開始下一波。

開發者更新

Jan 24, 2010 3:27am

Music by Kevin MacLeod.

There was a PI missing from the cost of the range upgrade, and some rounding issues that made upgrading things in a different order cost differently. I think these are fixed now, but I had to change the cost of some things to keep the game balanced.

留言

0/1000
chippi avatar

chippi

Feb. 23, 2011

120
7

you may think this is a stupid game, but its really awesome and smart game concept. i really like it. it brings the endless fun of tower defense games and the motivation to bring on a good strategy, and lets you abandon the frustration when creeps are leaking. and you dont have to be at the keyboard all the time. if you go away and creeps are leaking the level drops until you come back and upgrade the towers. and the main goal is not just a highscore but which level you can reach with your strategy of the towers. simple as that. no lifetime-killer, just a strategy-game, which lets you do just what you want. really awesome!!! :))) 10/5

Redd500 avatar

Redd500

Mar. 06, 2010

105
7

what I like about this game is that it gets easier if you screw up and gets harder if you start pwning.

Qweston avatar

Qweston

Feb. 18, 2013

65
5

need: apply upgrade to all towers button or something like that + if think about it

NormaTheNorman avatar

NormaTheNorman

Mar. 07, 2011

37
3

As a follow-up on the white VS colored towers discussion: Another reason to have colored towers exclusively is that at higher levels the 200% hit is the only way to push your levels higher...again because of the limits for hitting armored creeps. For them rather than the formula being 0.5 + 1.0 + 2.0, it's really more like 0 + 0 + 1. And ability to hit (or not hit) armored creeps is the limit breaker in my experience.

mini_ahlin avatar

mini_ahlin

May. 18, 2010

99
13

the reason why it's better to have 3 towers with different colours then 3 white ones would be because 2 + 1 + 0.5 is more then 1 + 1 + 1