Billiard Blitz Hustle
開發者 Andromedus
Billiard Blitz Hustle
Billiard Blitz Hustle 的標籤
遊戲簡介
發揮你的桌球技巧,挑戰將$100變成百萬的旅程。與21位各具特色的對手對戰,賺錢、參加錦標賽、收集獎盃。希望你玩得開心!修正了多個bug,包括電腦每次都誤判你犯規的問題!
玩法說明
進入玩家休息室後,可點擊下方圖示選擇不同功能。建議你先在個人檔案設定名字和頭像,並查看郵件。你可以先自己練習,或直接進行(虛擬)金錢對戰。遊戲操作很簡單,用滑鼠瞄準,點擊並向球桿方向拖動調整力度,放開射擊。按住滑鼠時也可用方向鍵微調瞄準。
FAQ
留言
SteveC59
Jun. 04, 2013
Millionaire trophy not working
lugito
Apr. 26, 2013
As I said AI can be poor at cue placement, but at higher levels this does not matter because they keep potting impossible balls.
Defensive shots are a waste of time!
As in real pool rotation games, you should neutralize the advantage of breaking. At higher levels, in a single game, who breaks wins.
lugito
Apr. 25, 2013
I wouldn't say that lower level AI is too difficult.
As in all pool simulation I played, the AI is quite good at potting balls but very poor at cue positioning and planning ahead.
I like the club-fake MMOPPG setting you added to on your already good pool games. Only thing I'd like is customizable mouse sensitivity, though that can be worked around by using arrows keys.
chmaos
Apr. 17, 2013
Opponent aiming at stripes. Me ... aiming at nothing and no matter what I hit in it's his turn again.
Darn it - I thought I'd fixed that bug. Looks like I didn't after all. Looking into it. <update> Fixed. Thanks for spotting.
Totentag
Apr. 17, 2013
The AI feels like it's a bit too good for its rating. On my second game, I played one with a rating of roughly 2.5, and had the table cleared of all but two solids, when I had to give the table up because I didn't have a shot available. So I placed his first shot where I thought it was least usable, and he proceeded to clear it on me. Not a single missed shot, not even a piss shot. He played flawlessly. And it cost me 1/3 of my wallet. If this wasn't an issue, I happily would have rated this five stars, because up to that experience it all felt really well put together. But this issue is quite glaring, and is earning it a mere three stars from me. I've also run into multiple, though rare, cases where a certain ball ceases to have physics, and other balls simply roll over them.
All in all, the game could be quite nice, but it will require some patching to be up to par with what a pool player would expect.
Thanks for your feedback. It sounds like I might have made the AI a bit on the hard side - it's a tricky thing to get right for everybody. As happens in real pool though, if you clear most of your balls first before your opponent gets a turn, it actually makes the table a lot easier for them. I will look into the physics issue. <update> multiple bugs fixed. :)