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遊戲留言及評論
Feb. 22, 2019
69 seems like a decent high score, love the game. I'd really like some more levels. As pointed previously, there needs to be some other way on controlling how hard you shoot the hook other than distance from player. 5/5 would play again
Apr. 21, 2016
The fact that you take 2 hero dmg each turn when you don't have cards to draw shouldn't be there. This makes making a survival deck worthless. I could understand if you have no cards left in your hand, but not in deck. I can have a full playout where nothing from my side dies for 7-8 hours, then I start taking dmg and loose, even when I have like 5 cards left to actually use.
開發者回覆
Hi Doadaix, not sure I understand exactly. Are you saying that you should only take 2 damage when all your cards are gone? The reason for the damage is to break stalemates, in case both players have too much heal for example.
Jan. 20, 2016
Game bugs after less than 5 mins in, shouldn't even be in beta yet.
Aug. 20, 2015
Loved the game. Had to refresh, lost all heroes.. Well, it's not even beta dude, you can't even release this to beta when this happens...
Jun. 11, 2015
How about just target another mob and the skill you previously choose will be used again. Do this untill it's actually changed.
May. 27, 2015
Hey, Gunner Clown doesn't seem to work like it says. x1.25, but from 24.84m -> 24.23m (when click to remove it)
Yeah, thats a bug, i accidently used % buff not multiplier :) will fix in next version when come back from work.
May. 07, 2015
Some kinda bug didn't make fear on me go away, was on way too long, then I got stunned, and that aswell, kept on going. The fear was caused by Carmaxxen.
Indeed. Wiped a few bugs out today after the patch. Should be all clear in 1-0-16.
Mar. 11, 2015
Lost some (many) upgrades on some of the ships during closing and being offline for an hour or so.
Sep. 16, 2014
240MN00
Aug. 21, 2014
I love the game, best game that's been here for ages. Haven't got boring yet, I guess it will soon, it's getting pretty easy, and I'm constantly fighting as many as I can. Needs some features, examples are easier sell mode. A compare system on what you have equipped and hold above in inventory. HP/MANA on main screen. Dungeons, hide the ones you've done? Sure you might wanna redo them, but put them in a different category below or something. Something I haven't found atleast, stats on pet? Would be nice to know imo. Still 5/5!
Thanks for the feedback. Most of those are fairly easy fixes. I am working on server accounts right now, but I'll add those suggestions to my list. Also, it gets a lot harder in nightmare and hell... also, you can ctrl+left click to sell items faster. Also, I am pretty sure it does hide quests you have completed. It will show quest "continuations" in a dungeon, for example. Each subzone continues the quest.
Aug. 20, 2014
Frosty Path seems bugged, I've beaten it twice now. No need level has appeared, nor does it acknowledge that I have beaten it (can't levy taxes from it)
Aug. 15, 2014
If you reload the game, I believe the price for upgrades resets, so if you'd have lvl 24 of something, and reload, the last lvl would cost as much as lvl 1-2
Jul. 24, 2014
Can't seem to understand why... People speak of p2w, money begging? Altho I haven't noticed anything of it? I have a KD of 1.92 in total? I haven't paid anything at all. Quit your whining, it's you that sucks, not the dragon or weapons.
Apr. 08, 2014
I, like everyone else are abit against registering, but I tried it, really worth it. Try the game guys.
Mar. 25, 2014
2503! so simple game, yet so fun, 5/5!
Jan. 17, 2014
How about Boots? Increase speed of doing things? =)
Dec. 11, 2013
Unless you want the game unplayable for non-goldusers, you need to make so we can upgrade storage space for silver, this is ridiculous.
Good suggestion. We would like to submitt it to the developers to consider.
Dec. 09, 2013
Needs a little more battle chances overtime rather than 20 at 00.00.. :/
You can buy more battle chances by clicking "+" near the Battle chance, get extra battle chances in Online Pack, receive check in rewards of battle chances from "check in", etc.
Nov. 22, 2013
Great game, me personally don't like when you have to add more than 1 road to make it harder. 4/5! =)
Nov. 15, 2013
Found a MAJOR bug, something I noticed during boss #2, if you pull your mobs togheter, their HP is healed, not divided, I managed by dragging them togheter all the time, they would eventually have full health.
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