Traumata
开发者 turnA
Traumata
Traumata 的标签
简介
本游戏有死亡设定,请经常存档!Traumata是一款复古点击式冒险游戏,帮助亚当探索废弃公寓,揭开隐藏的秘密。13楼的真相和创伤将让他始料未及。喜欢我们的游戏/音乐?欢迎“支持我们!”:http://www.kongregate.com。非常感谢!^^
玩法说明
鼠标操作。(可选)键盘:A、S、E切换指令,空格继续对话。点击“使用/拿取/观察”按钮后再点击物品进行互动。
评论
arw115611
Feb. 01, 2013
the "use" "see" and "take" actions need to be incorporated together. constantly toggling back and forth is a pain.
Hmm, I've heard the same thing from other player. Will consider it.
stinky472
Jun. 10, 2013
I really like the creepy atmosphere but as a game I think it's really dull. I kept going anyway since I wanted to find out what was happening, and there the game is pretty effective. One of the major problems as I see is that the game is filled with uninteresting objects. The vast majority of things we look at provide the same generic response: "Nothing interesting there." The practical expectation is that the player is going to get bored and stop looking at things. Yet the game requires looking at certain things to progress, but those things look the same as the generic background filler items which the player is likely to skip over. The result is a game that requires the player to read and try the same-looking things over and over without much of a sense of direction, and that doesn't make for a particularly nice gaming experience.
Losvtranse
Sep. 25, 2015
i do not get it - how to read a letter?
SadOne
Aug. 31, 2014
You know what this game is missing? MORE descriptions and narration. "I'm walking through a door now. I will probably enter another room". "I'm using the thing on that another thing, I wonder what will it result in? Maybe I will progress in the task I'm currently performing, I should try and see". "I'm walking towards that object right now. I've taken a step, now I've taken another one...".
NightD21
Feb. 16, 2013
Nothing of interest here is right! How can the crowbar open a metal gate and not a wooden door, chest or hit some one in the head with it be for I fall asleep?