SkyFyre

SkyFyre

开发者 soybean
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SkyFyre

评分:
3.9
上架时间: September 17, 2009
最近更新: September 29, 2009
开发者: soybean

SkyFyre 的标签

简介

一款横版像素射击游戏,背景设定在远古时代,勇士骑乘火龙翱翔天际。扮演阿拉杜的火龙骑士Rhinn,帮助抵御异世界怪兽的入侵。包含4条可升级火龙、6个小Boss、30多种怪兽和隐藏关卡。

玩法说明

鼠标导航。左键射击(自动连发)。空格释放特殊攻击。ESC暂停/取消暂停。主角判定点在喷口,6x6像素大小。只判定敌方子弹的碰撞,除非是自爆型怪物。感谢rudy_sudarto提醒有人盗版(向你致敬^^)。

开发者更新

Sep 17, 2009 6:30pm

[Update Sept 29th]
- added multipliers on chains, from 2x up to 5x on several amounts of chain count

[Update Sept 22nd]
- blank on char tab, fixed (thanks to dmhdragon3 and ZaPaDoS)
- paladin’s special attack distance is almost twice the last version.
- just had a slight exploit/glitch on the +stat points button.. it’s fixed now, but lucky to you players able to catch that moment! LOL (here’s one: http://img121.imageshack.us/img121/501/skyfyrebug.jpg)

[Update Septh 21st]
- special thanks to dmhdragon3 for the help ironing stats, bugs, etc. Magic costs are static values, but wisdom to MP is smaller
- no more hiding on enemies, all are hittable
- paladin’s special attack, less powerful (but still more powerful than the rest)
- minor tweaks and bug cleaning

[Update Sept 20th #3]
- added exp particle on enemy death
- invincible for a while after reviving
- exp for next level tooltip

[Update Sept 20th #2]
- finally fixed the freeze on death with boss (it’s because boss is auto-targeting, and when hero dies = null.. didn’t catch that properly).
- double checked the top row achievements (finished fyre types) and it works.. just keep using the same name, the previous badge will show.

[Update Sept 20th]
- fixed crash on death with boss
- changed crit/normal damage rule. now crit is 3x damage

[Update Sept 19th #3]
- Fixed critical hit glitch
- Fixed lag after boss death

FAQ

评论

0/1000
pupppie avatar

pupppie

Nov. 01, 2010

429
34

you should add an experience bar to see how much you need it just tells you how much experience you got press + if you agree

scratlin avatar

scratlin

May. 27, 2010

256
28

I reckon a difficulty setting could add hours to the playability of this one.

sabertooth15 avatar

sabertooth15

Jul. 22, 2010

296
33

Silenced metal, no starting dragon is good. It really doesn't matter which one you pick, and the hunter is not for pros because you won't have to dodge bullets as long. You just pick the one that you think looks coolest, then you can keep upgrading the stats to customize it. In my opinion, most of the current top comments are lame (Saying that will probably get this rated down). Some1 give a good report about the game, not saying it needs badges. And amusimaniac, the game does have achievements.

eliotn avatar

eliotn

Oct. 25, 2012

84
9

best strategy for the game is to maximize wisdom. This allows you to bomb more and more often. The benefit becomes exponential with level, and soon you will be able to bomb nonstop. Dragon choice is personal preference, but I picked the paladin because the homing missiles do insane damage. For charms, the convert health to mana I is good, it gives you an extra bar of mana for free. Free castings could be nice but expensive. But be warned, you are vulnerable.

birds1303 avatar

birds1303

Mar. 23, 2011

131
17

farm in the first level first maxing out the turret and adding the coin magnet upgrade before going out to the other levels