Marble Dash
开发者 RefraxionStudios
Marble Dash
Marble Dash 的标签
简介
在这款节奏快速的弹珠竞速游戏中,挑战好友和其他Kongregate玩家。争夺排行榜最佳成绩和最多胜场。音乐由Kevin MacLeod(Incomptech.com)制作。本作是RXS的首个3D项目,也是首个多人游戏项目。音乐由Kevin MacLeod(Incomptech.com)制作。欢迎访问我们的“Facebook”:http://www.facebook.com/refraxionstudios 和“YouTube”:http://www.youtube.com/refraxionstudios
玩法说明
WASD控制滚动,空格跳跃,E使用道具,Shift查看身后,鼠标旋转视角。详细操作请在主菜单“Controls”中查看。只有计时赛模式下才会记录高分圈速,多人游戏时不计入。
开发者更新
Multiplayer has been re-enabled!
评论
Hiocoie
Feb. 12, 2012
One of the best games I've played on Kong. Good job! 5/5
Thanks! It means alot to all of us at RXS!
Zawazuki
Feb. 12, 2012
Holy hell, amazing game!
Thanks! Please spread the word if you liked it, we have bigger, better projects in the pipeline!
arcan3artist
Nov. 24, 2011
Great game. Handles nicely, and is decently presented. Only problem is the first level, with 2 laps. Playing through it once was enough for me, when I realized there were laps, I had a "Are you serious?" moment. People want to play a few simple levels (especially online) before they want to invest serious play time into a game. If you give them difficult ones right from the start, they are only going to get bored and not even try and play any of the other levels. Which is a shame, because it's certainly one of the more decent Unity games I've played in a while. Other then that, and that cursor bug. Great game, look forward to seeing an update!
There is a lap count slider on the lobby, but I've gone ahead and made the default laps 1 instead of 3, because of what you've said. I totally agree.
Derr1
Nov. 21, 2011
From my first time-trial, I can say that this game has potential. I do however have one additional bug to report. I was logged into my kong account when I loaded this game. However, on the menu, it's telling me that I am not logged into my account and will show up as a guest. Is it possible to fix this? Other than that, and the cursorless problem, this game a great potential. If you can, I would even add a level designer ;)
RefraxionStudios
Nov. 20, 2011
As a response to comments we've received on the difficulty of the existing tracks, we'll be adding two new, simple tracks for a total of six, two for each difficulty level (beginner, intermediate, expert). Obstacles will also be tweaked to be more forgiving.
There's also a bug in Time Trial that leaves you without a cursor at the end of the race. We are aware of this and we're working on it.