Abarrane
开发者 refrag
Abarrane
Abarrane 的标签
简介
一款关于自我探索的平台冒险/RPG游戏,灵感来源于马斯洛需求层次理论。本游戏为 Ludum Dare #19 Game Jam 期间制作。
玩法说明
方向键和 X
评论
aprilpants
Dec. 22, 2010
The controls bothered me, but it was a nice game. Could be a great one with some work. Actually seeing your upgrades/levels/enemies would be nice.
mongolish
Dec. 22, 2010
i lost my sanity before the character did
squirrelcity
Dec. 21, 2010
Pretty trippy game man! But overall it was actually really good! Maybe make it so you can distribute your points onto different things when you grow a level. Overall: 4.5/5
mgallardo
Dec. 22, 2010
Shaking only gave me a minor headache. The rotation of the screen when entering a battle...stupid and cliche. I'm not really seeing how attack and using your special decreases your sanity either. Some backdrop story will be greatly appreciated. Like aprilpants said, more visuals would be great. Took me a minute that the arrow keys control your battle actions. Some enemies are completely unoriginal though. Rain? Seriously? How are you going to win against the rain? 2/5
xSovosxJxWrathx
Jan. 22, 2011
I killed enlightenment and than my self truly a vision props ending there man but was the shaking necessary and meditation like heals you way to much it was like spesh spesh med /loopX = win its missing challenge and intrigue Wright a story and put me in it don't Wright a few ambiguous lines and have me walk by them 3/5 on faith that it will improve and I can play more sanity based games Why? because I Gotta