World-Smith

World-Smith

开发者 edojedad
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World-Smith

评分:
3.0
上架时间: December 03, 2015
最近更新: January 12, 2016
开发者: edojedad

World-Smith 的标签

简介

你是一位极具野心的铁匠,想要创造一个宇宙!唯一的问题是,你一开始只有4种材料。你能做到吗?-----------------------------------------------------. v 0.3.2 刚刚发布。修复了在制作时输入大数字后时间消失的问题。同时修复了生产加成未能正确保存的错误,如果游戏在加成消耗前崩溃,有些玩家会丢失加成。-----------------------------------------------------. v 0.3.1 刚刚发布。仅有一个小更新。应广大玩家要求,新增了一个数字显示剩余生产加成量。-----------------------------------------------------. v 0.3 刚刚发布!史上最大更新!- 在制作界面新增了最大数量显示。它会显示你当前材料最多能制作多少。- 离线生产。没错,终于来了。运行良好,刚开始加速时请耐心等待,这样是正常的。达到离线应生产的数量后会自动停止。- 一些显示上的小bug。请继续留言反馈,这样我能更好地改进游戏。

玩法说明

只需使用鼠标。注意事项:- 要获得精通等级,你需要制作星星上显示数量的元素。- 每提升一个精通等级,该元素的生产速度会提升,并为所有元素带来速度加成(生产加速)。- 当你重铸时,你会保留生产力,但一切重新开始,这样你可以获得更多金币并解锁新元素。- 获得金币有两种方式:解锁元素(一级和二级元素仅可获得一次,三级及以上元素每次重铸都可获得);另一种方式是使用飞船,几率较低但也能获得金币。

评论

0/1000
edojedad avatar

edojedad

Dec. 28, 2015

12
0

v 0.3 just released!
Biggest update ever!
- Added a max amount on the craft screen. It shows the maximum you can build with the current materials you have of each craft.
- OFFLINE PRODUCTION. Yes, it's here. It is working fine, just be patient with the speed up at the start, it is ok like that. It will stop as soon it reaches the amount that should be produced according to the time offline.
- Some minor bugs of display.
Please keep the comments so I can improve the game better.

PaleRaven avatar

PaleRaven

Jan. 01, 2016

9
0

I really love the new speed boost that the offline production gives. One of the things that would make a huge improvement now that I am spending more time offline, is if the craft and creation tab remembered the values you input for creation and crafting. For example, I always set my craft amounts for what will take 1 hour... but each time I close the game I have to reinput those numbers. It would be great if it remembered them.

Baragon789 avatar

Baragon789

Dec. 05, 2015

9
0

This game definitely has a lot of potential to be a masterpiece of the idle genre. I really look forward to playing the game and watch it progress with each update and helping with finding bugs and whatnot when I can. Great work on everything so far and keep up the quality work.

PaleRaven avatar

PaleRaven

Dec. 10, 2015

17
1

I just spent an entire day micromanaging, and managed to reforge with .25 more production than I had. I'm intrigued by this game, but I think it needs some sort of either offline gains (hire a blacksmith assistant to produce elements) or an increase in the gains of coins or production as you get mastery stars. Otherwise, the initial build is just too dang much to continue playing.

Baragon789 avatar

Baragon789

Dec. 28, 2015

6
0

Really liking the offline production boost. A nice user friendly addition to it could be a timer somewhere that lets you know how much longer the speed boost lasts for. The game is progressing really nicely so far and I again commend you of your nice work so far.

edojedad
edojedad 开发者

The boost is the time you spent offline multiplied by your production. Just to give an example, if your production is 10, you produce 1 Fire per second, so if you spent 60 seconds offline you should get 600 production to spend on the boost. It is an amount, not a time, that's why it's kinda hard to show it. Let me see how I can do it.