Wasteland Defender
开发者 Yuri86
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Wasteland Defender
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简介
未来风格的塔防游戏,核心玩法是塔升级。每升一级,防御塔的伤害或能力都会提升。可建造多种防御塔,拥有丰富的成就和升级系统。游戏包含4种模式和6张不同地图。利用升级和不同类型的防御塔来获得成就和最高分。分数由成就奖励和击杀敌人获得。基础塔包括枪塔、机枪塔和狙击塔。火焰塔可以点燃敌人,火焰效果可叠加。毒塔的效果也可叠加。冰霜塔能减速敌人。电击塔能短暂定住敌人。加农炮有范围伤害。黄金塔每次射击都能获得金币。烈焰塔没有范围伤害,但火焰伤害和攻击速度极高。每种塔的效果都可以升级。延续了成功的《Fujitsu Defender》,免费畅玩。
玩法说明
鼠标操作。点击塔选择,点击地图放置。按ESC取消建造。点击出售按钮可出售防御塔。
评论
coryf2209
Dec. 26, 2011
Get a cannon and lower its reload to min, THEN spend upgrade points on reload to 3, and it will rape everything, with its immense damage per shot, and intense speed, coupled with frost/shock towers. [+] so others can see how to beat any level
infomage27
Nov. 13, 2011
pro-tip: 0) do not buy reload skill. 1) build a single sniper, and dump all upgrade points into +5% XP (then various cannon and other damage upgrades). 2) as soon as you can afford it, build a single cannon, preferably in a place from which you will eventually be able to hit most of the map. 3) dump all money into cannon range until you can hit most of the map. 4) start dumping all money into cannon reload. 5) after you hit a reload of 8 on the cannon, dump all points into reload skill. 6) at some point in the middle of all of this, put a shock tower up so it helps monsters bunch up more for the cannon to take out.
fmfbrestel
Jul. 02, 2010
Its not stolen James, i did check the developers page, and he has also uploaded Fujitsu defense AND the original wasteland defense. if you dont like it (maybe because it has bad coding which makes the game CRAWL on infinte mode) rate it down for that, but dont lie to everyone on here and claim its stolen. And its not just Fujitsu with new maps. On Fujitsu you could win every map with just one frost tower. He has adjusted that, and now you cant.
physics_smurf
Jul. 04, 2010
if you use the cannon, be sure to augment the cannon skill. used with cold tower .. very effective
Junkboy_45
Jul. 02, 2010
I love TD games, and this was a very fun one. I liked the upgrades that are available. However; I have never played a TD game that had a upgrade system that was such a pain to use... Suggestion: Put the entire upgrade page on the side of the game. That way the players do not have to bring up a screen every single upgrade. If you are like me, then you like your TD games Fast, that means me having to open that screen A Lot, it just becomes annoying. Also, allowing the player to start/pause the round at the touch of button (space bar is always a great choice, and in this game the fact that it is not used to cancel towers makes it perfect) is such a nice feature. Add these 2 features in, and I will give a 5/5.