Firefight
开发者 Torrunt
Firefight
Firefight 的标签
简介
在“生存”模式中尽可能活下去,或者在“保护”模式中一边生存一边守护直升机(会给你初始资金和更多生命值帮助你)。每过一天,敌人会变得更强,而你也会变得更强。击败敌人或拾取随机掉落的狗牌可获得经验值(XP),然后在商店购买新武器、升级、技能和哨兵枪。部分特色:
- 多个排行榜
- 昼夜循环
- 炫酷的弹道和大量血腥特效
- 随时进入商店购买和升级武器、防御
- 开发者控制台:可以打造终极武器,让敌人大量刷新,或让他们都带爆炸武器
Kongregate更新内容:
- 集成Kongregate排行榜/统计
- 商店界面优化
- 全球排行榜界面微调
- 现在可同时拥有两套自定义操作
- 敌人及其他实体现在以位图导出,性能有所提升
- 修复跳过片头画面时的BUG
注意:如果你遇到卡顿问题,请尝试调整游戏选项。
开发者更新
- Made a slight change to the map to help define the edges of the mountains
- Fixed Truck, Drop-off Plane and Super Laser sound effects playing when game is muted
- When sentries or landmines kill enemies the XP pop-up is now shown
- Dog Tags now despawn after 60 seconds
- Updated Landmine description to say “instant kill ‘almost’ anything” instead of just “instant kill anything” (Since you can’t instant kill the Minigunner)
评论
Jma0322
Jan. 13, 2013
Also, I don't want to use sentries until I have everything maxed because their kills don't give me exp. Why don't I get exp from sentry kills?
Radip
Jan. 13, 2013
You should make some kind of checkpoints or a portino of xp gained so you could for example gain ranks (private, corporal, etc.) and based on that start with extra xp to boy stuff from the beginning.
petesahooligan
Jan. 13, 2013
The mechanical aspects of the game are great. The gameplay, however, are flat. Once you unlock a few things, you don't get anything new... no new levels, no new modes, no new challenges. It just gets harder in a steady grind.
biguglyorc
Jan. 13, 2013
Despite decent graphics, pretty interface and some innovative features, this game is very unpolished: no performance or sound settings accessible while playing; weapon upgrades don't change much; you spend most of the time hunting your foes instead of trying to survive their attacks; the arrows pointing dropped items and supplies don’t always work; the game is run at a resolution discouraging to play - it should be as square as possible, allowing you to defend yourself from enemy attacks from all sides at the same chance, with your sight as far as possible in all directions - and for the same reason the camera should be zoomed out more; the pop-up messages cover your view furthermore, disabling you from dodging properly; and, finally, the 'standard' gameplay gets boring after a while - you don't ever get to effectively kick ass all over the map, nor are you ever met with a challenging enemy – you just strafe and empty half or more of your clip on a single target at all times.
LOLfunnys0000
Jan. 13, 2013
really clunky, also need a clearer indication of where the cliff is, because it looks like its just part of the terrain