Idle-Tower

Idle-Tower

开发者 Tenschi
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Idle-Tower

评分:
3.2
上架时间: December 19, 2013
最近更新: December 27, 2013
开发者: Tenschi

Idle-Tower 的标签

简介

我们的第一款游戏,祝你玩得开心 :) 设置你的塔防并消灭敌人。如果有敌人逃脱,不用担心,他们会被传送回起点。2013年12月23日更新内容:- 重置按钮增加确认菜单。- 敌人增加“变化” :D。- 现在可以看到塔楼的放置位置。- 增加选项菜单,可开关音效和粒子效果。- 希望性能有所提升(在Chrome上测试到80关)。- 降低射程圈透明度。Bug修复:- 修复了敌人预览的bug。- 修复了游戏中心的隐形按钮会重置游戏的问题。

玩法说明

使用鼠标。

开发者更新

Dec 26, 2013 6:06am

Update 1.4 is live :) (at the moment kong reseted it back to 1.3 O_O )

Changes:

- remove the weird enemy variations ^^;;;
- add a light to show you witch Upgrade you can pursure
- change the way how the bullets are calculated to improve the Performance (testet with 500+ lvl 60 tower on Firefox)

We hope the save is now a little better. Dont restrain to tell us if you have problems with your savegame ^^

FAQ

评论

0/1000
DianaTheKiller avatar

DianaTheKiller

Mar. 08, 2014

541
8

I left this on for 2 hours came back and realised that there is an auto pause this feature should not exist in an idle game.

dalegionaire avatar

dalegionaire

Feb. 16, 2014

307
5

Why do only a new one spawn when the old one dies?
Whats the point of the maze, best to quickly kill spawned mobs near entrance.

k1darek avatar

k1darek

Feb. 18, 2014

337
6

You need to make it so that enemies spawn from time to time not only when you kill an enemy another spawns,and you should make the stuff cheaper(or make it so you earn more gold.)

Tenzhi avatar

Tenzhi

Dec. 20, 2013

447
13

Needs more enemy variation. Need the ability to call out more than one enemy at a time. Tower variety might be nice, too. And x2/x3 speed as purchasable upgrades.

MoratGurgeh avatar

MoratGurgeh

Jan. 14, 2014

207
9

This isn't bad. My major complaint is that when gold is abbreviated to M(illions) there should be at least 2 decimal points shown., otherwise you've got no what progress you've made at the lower levels. Plus the aforementioned pause bug.