Idle-Tower
开发者 Tenschi
Idle-Tower
Idle-Tower 的标签
简介
我们的第一款游戏,祝你玩得开心 :) 设置你的塔防并消灭敌人。如果有敌人逃脱,不用担心,他们会被传送回起点。2013年12月23日更新内容:- 重置按钮增加确认菜单。- 敌人增加“变化” :D。- 现在可以看到塔楼的放置位置。- 增加选项菜单,可开关音效和粒子效果。- 希望性能有所提升(在Chrome上测试到80关)。- 降低射程圈透明度。Bug修复:- 修复了敌人预览的bug。- 修复了游戏中心的隐形按钮会重置游戏的问题。
玩法说明
使用鼠标。
开发者更新
Update 1.4 is live :) (at the moment kong reseted it back to 1.3 O_O )
Changes:
- remove the weird enemy variations ^^;;;
- add a light to show you witch Upgrade you can pursure
- change the way how the bullets are calculated to improve the Performance (testet with 500+ lvl 60 tower on Firefox)
We hope the save is now a little better. Dont restrain to tell us if you have problems with your savegame ^^
FAQ
评论
DianaTheKiller
Mar. 08, 2014
I left this on for 2 hours came back and realised that there is an auto pause this feature should not exist in an idle game.
dalegionaire
Feb. 16, 2014
Why do only a new one spawn when the old one dies?
Whats the point of the maze, best to quickly kill spawned mobs near entrance.
k1darek
Feb. 18, 2014
You need to make it so that enemies spawn from time to time not only when you kill an enemy another spawns,and you should make the stuff cheaper(or make it so you earn more gold.)
Tenzhi
Dec. 20, 2013
Needs more enemy variation. Need the ability to call out more than one enemy at a time. Tower variety might be nice, too. And x2/x3 speed as purchasable upgrades.
MoratGurgeh
Jan. 14, 2014
This isn't bad. My major complaint is that when gold is abbreviated to M(illions) there should be at least 2 decimal points shown., otherwise you've got no what progress you've made at the lower levels. Plus the aforementioned pause bug.