Tinysasters
开发者 StormAlligator
Tinysasters
Tinysasters 的标签
简介
这是Volute为Ludum Dare 23制作的作品。主题是“微型世界”。在这款益智/模拟/策略游戏中,你需要通过建造强大的4级神殿来治愈不断被自然灾害破坏的小世界。全新升级版Tinysasters即将上线!“了解我们即将推出的游戏,请访问我们的网站”:http://stormalligator.com/。“我们也在Facebook!”:http://www.facebook.com/StormAlligator。“在推特关注我们”:http://twitter.com/StormAlligator。
玩法说明
M键静音。仅需鼠标。目标是建造一个4级神殿。通过建造工作场所收集资源。资源类型取决于工作场所建在的地形。草原 -> 食物。湖泊 -> 水。森林 -> 木材。山脉 -> 铁。城市会额外产出两种资源:工艺品、科技(2级及以上城市)。建造4级神殿需要3级城市。神殿产出法力。法力可以让你重新配置地形。与之前一样,法力类型取决于神殿所在的地形。草原 -> 绿色法力。湖泊 -> 蓝色法力。森林 -> 棕色法力。山脉 -> 灰色法力。时不时会发生自然灾害。它们会改变地形,让你的挑战更大!
FAQ
评论
jojoshabado
Apr. 29, 2012
it would be cool if you could play after winning, i kind of want to shape the world to fit my demands and etc.
TT07
Apr. 23, 2012
Loved the game, and i hope you make a lot more of it, i could see this game becoming a lot bigger. Much like the Growth games but on a bigger scale, have to say your game is now my favourite game on kong for 2012 :)
Thank you, that's nice to hear !
mercenarygamer
Apr. 23, 2012
This has tremendous potential. Great interface, kinda plays like a boardgame. I hope it's the start of something really good.
Thank you :) I intend to continue working on the game to make it better, with the help of my partner this time.
Yori_
Apr. 25, 2012
Really great game! Has great potential to become even better, but for a Ludum Dare entry this is already quite nice.
RedeemedWahrior
Apr. 22, 2012
nice game, but could be better if it was harder. even on hard mode it seems like winning is simple just by spamming workplaces faster than disasters can destroy them. Maybe make each building take some time to construct/upgrade before the next building can be worked on?
Thank you ! The game was made in a rush because of the 48 h deadline, and I didn't have much time for the balancing design. The first time I actually played the game was 2 hours before I ran out of time and there was still a lot of work to do :) If the game is improved, the balancing design will be priority number one !