Return to Tolagal

Return to Tolagal

开发者 Mattahj
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Return to Tolagal

评分:
3.2
上架时间: November 19, 2013
最近更新: January 22, 2014
开发者: Mattahj

Return to Tolagal 的标签

简介

一款节奏快速、回合制的Roguelike网页游戏。你将扮演一位无名英雄,决心闯入托拉加尔地牢,消灭其中所有邪恶!致谢:- 编程:mattahj。- 敌人寻路:http://www.pointofimpactjs.com/plugins/view/19/a-for-entities。- 精灵色彩调整:https://github.com/deakster/impact-imageblender。- 图块与精灵:http://oryxdesignlab.com/sprites/16-bit-fantasy-sprite-set。- UI美术:http://opengameart.org/content/golden-ui。- 音效:http://opengameart.org/content/rpg-sound-pack

玩法说明

点击或使用方向键移动和攻击。你可以用数字键(1、2、3)快速激活物品。按空格键提前结束回合。如果游戏窗口失去焦点导致键盘失效,右键点击再点击游戏窗口即可恢复。

开发者更新

Nov 21, 2014 12:42pm

Hi guys!

The Depths of Tolagal, the sequel to Return to Tolagal is out now! I think it is a big improvement and I hope you try it out :)

Get it here: http://www.the-depths-of-tolagal.com/

Cheers!

评论

0/1000
Cassus avatar

Cassus

Nov. 20, 2013

4
0

Hi again! The descriptions are much more clear now, and I look forward to the weapon updates. While you're in there, could you make it possible to re-activate the shields when they have less than their max damage absorbed? It's mildly annoying to have my protect 4 shield stuck on 1 because the last enemy didn't -quite- get through it before I killed him.

Mattahj
Mattahj 开发者

Yeah, I agree. I have already written the code to let you refresh shields - it will go up the next time I do a release :)

Vladeus avatar

Vladeus

Dec. 18, 2013

3
0

The recent addition of sound and further modifications to AP usage are very welcome changes that have improved game-play substantially! Kudos on the improvements and your enduring commitment to improving the game! I'm glad I withheld my rating pending changes, as I can now acknowledge your efforts with a full 5-star rating. Keep up the good work!

Mattahj
Mattahj 开发者

Thanks! That's awesome to hear :) There is still a lot more to do - Soundscape/Music, more levels, an ending, etc. I don't get a whole lot of time to work on the game but there should be an update at least once a month, so keep checking back!

Cassus avatar

Cassus

Nov. 20, 2013

4
0

It would also be nice if there was a reward of some kind for killing monsters (there's no XP and they never drop loot better than what you find lying on the ground). I bet you could double this game's rating by adding a level-up system.

Cassus avatar

Cassus

Nov. 20, 2013

3
0

Fun roguelike. It needs a better tooltip system (I had no idea what "power" meant until I read the comments), and it would be nice if there were pros and cons to each weapon type (as it stands, a warhammer is just -better- that a battleaxe, hands down).

Mattahj
Mattahj 开发者

Agree :) The next feature I want to add is different kinds of special attacks for different weapon types e.g. stun for the warhammer, bleed DoT for the battle axe, etc

CharmDragon avatar

CharmDragon

Dec. 04, 2013

2
0

Does the game have an end? I haven't been able to get past the 5th floor...

Mattahj
Mattahj 开发者

There are three sections at the moment, each with 2 to 3 levels. Undead, Bats, Slimes (Section 1), Tough Undead, Necromancers and mages (Section 2), Orcs & Ogres (Section 3). After Christmas I'm going to add lots more sections!