Immersed Hero

Immersed Hero

开发者 LolCpas
报告Bug
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Immersed Hero

评分:
3.1
上架时间: August 04, 2015
最近更新: December 22, 2015
开发者: LolCpas

Immersed Hero 的标签

简介

选择你想成为的英雄类型,击败无尽的怪物大军。沉浸在游戏中,成为真正的英雄!

玩法说明

方向键滚动。鼠标悬停图标查看提示。Ctrl键x10购买,Z键x25购买,Shift键x100购买。选择你的阵营:光明阵营=主动点击与操作(点击怪物);黑暗阵营=挂机玩法;或者两者平衡。游戏进程会解锁更多功能,有些会改变你的玩法,记得多多探索!(A)=加成型,(M)=乘法型,(T)=可切换型。1e+3=10^3=1,000。1e+5=10^5=100,000。

评论

0/1000
Specter_Reborn avatar

Specter_Reborn

Aug. 27, 2015

12
0

Isn't it okay if we got a few monster variation? Even different effects around the icon for the monsters with different effects (Unstable, reaper, etc.). It felt lacking in content, though it does make up in this with a large scale of progression (I.E starting weak, later able to destroy monsters with 100m HP in a few hits), but still, aesthetics are important for a game after a stable mechanic/stable mechanics exist.

LolCpas
LolCpas 开发者

The plan was to have more monster types and different frames but the art I would make would be worse than not having any variation whatsoever :P (especially since I would need to also create the elemental versions of monsters for Light Immersion >.>). If I ever get my hands on some art that would fit the themes I would put it in but it's not easy to find those.

hugpuffs avatar

hugpuffs

Oct. 18, 2015

8
0

this game would be amazing if i could figure out how many souls i get from creatures. 4/5

OrangeChus avatar

OrangeChus

Aug. 05, 2015

15
1

I'm at level 34 and i already have NaN souls.

LolCpas
LolCpas 开发者

I might have fixed that for you. Unfortunately your souls will go back to 10. Did you open the game in more than 1 window? The problem looks like a save corrupt. Could you let me know how it went?

TheLowerLight avatar

TheLowerLight

Aug. 05, 2015

15
1

what does the (M) and (T) beside the forbidden arts mean? Thanks for answering my questions!

LolCpas
LolCpas 开发者

They indicate how the damage or bonuses from these skills/abilities/arts behave. (A) = Additive; (M) = Multiplicative; (T) = Toggleable so you can turn it on and off by clicking on the icon.

Fuskia avatar

Fuskia

Aug. 10, 2015

4
0

Oh god the light side immersion skill is annoying. Add a counter or something to show when it changes element or remove the penality for clicking with the wrong element. Maybe let one keep the percentage if not using an element?

LolCpas
LolCpas 开发者

Since Light bonus is so high I made it so that you lose the bonus to prevent autoclickers from completely dominating the game. The element has a chance to change every time a monster respawns. Also leveling up Pure Light Absorption from Forbidden Arts will help you out with this a bit. I might add some indicator for when the element changes 1 respawn in advance though.