Idle Snowflakes
开发者 Gumrok
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Idle Snowflakes
Idle Snowflakes 的标签
简介
一款关于雪花的全新放置类游戏,拥有倍率系统(灵感来自2017年8月我的一个梦)。目前仅为beta 0.5版本,后续会有更多功能(我只是想赶在2月1日发布)。
玩法说明
用鼠标(指针)接住雪花,也可以等它们自己落下。购买升级并升级雪花(和概率)。想要转生请按住CTRL并点击转生升级。快速升级/快速转生可以让你点击方形雪花升级按钮直接升级/转生,无需点击出现的小升级/转生按钮。
开发者更新
HTML5 version is finally here. Everything (except options & import/export) is here, even rebirth.
Play here: https://www.crazygames.com/game/snowflakes-idle-re
FAQ
评论
darkhemming
Feb. 13, 2018
To the dev, if you want to improve performance you can use a technique bullet hell games (and most shmups) use called a bullet bucket. There's bound to be examples online, but essentially instead of creating new snowflakes and destroying them you create a list of snowflakes as you spawn them, and just disable their graphics/logic when you want to remove them. Then, instead of spawning new ones you search for an inactive one, move it to the spawn location and re-enable it. It saves an incredible amount of memory usage and is what allows games like Bullet Heaven to have thousands of projectiles spawning at once with minimal performance loss.
selflon
Feb. 06, 2018
Can you make the upgrade buttons down the left use the same image as the snowflakes. Then it is easier to tell which ascension each flake is on? :)
IdleFiber
Feb. 02, 2018
pro-tip: when you start, dont worry about collecting them with your mouse. It doesnt do anything until you get an upgrade, so i now have eye strain for no reason.
dman4835
Mar. 16, 2018
It needs an ultrafast level-up option, where it just scoots the snowflake directly to maximum so I don't have to click so much :)
JeremyM221
Feb. 02, 2018
You won't believe how long it took me to figure out that I didn't have to catch all the snowflakes