Necropolis

Necropolis

开发者 GregoryWeir
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Necropolis

评分:
3.3
上架时间: October 18, 2008
最近更新: December 13, 2008
开发者: GregoryWeir

Necropolis 的标签

简介

莉莲·特雷维西克女士,冒险家兼激进蒸汽技术师,来到臭名昭著的奥墓地,寻找冒险和传说中的地下宝藏。她将遇到各种陷阱,也会获得有用的装备帮助她生存。她能否安然通过25层?每次游戏都是全新体验!

玩法说明

方向键移动,Z键使用工具解除陷阱,X键喝专利健康药水。每层找到拉杆,闯过25层即获胜。

开发者更新

Oct 17, 2008 12:00pm

Update 12/13/08:
Finally fixed a long-standing bug that would result in the game failing to display the next level.
Fixed labels for body slots on end screen.

FAQ

评论

0/1000
ZeichiVos avatar

ZeichiVos

Oct. 21, 2010

106
1

This person is going into a highly dangerous underground tomb with... loafers, a sundress, a night cap, and tweezers. Does anyone else see a problem with this?

DuskRaven avatar

DuskRaven

Jul. 07, 2010

90
1

Interesting concept. I like that the levels are random; it should make my next playthrough a lot different. I really hope it'll be different - I lucked out very early on and got some "Worn-In Cleats of Science!" that increased my Dodge skill to the point where it was actually safer to step on a trap than to disarm it. There are downsides to randomly generated content....

Atsuiai avatar

Atsuiai

Mar. 27, 2011

73
1

Pretty fun for a simple game. I would have liked to have seen more traps types as the levels progressed. Also, a correlation between levels and loot quality would be a huge incentive booster. Fun Fact: at Dodge +16, you can run around willy-nilly and never get hurt! :D

Daltinthedagger avatar

Daltinthedagger

Aug. 23, 2010

81
4

It has the potential to be a good game except for a few things. Things are too random. Half the times what kills the player isn't what they have done but traps they can do nothing to avoid. The lack of ability to use gold pretty much ruins the urge to do anything but find the switch since over half the chests have gold and the large ones are as often filled with junk as treasures. The lack of control over how the players character develops is another factor in this verdict. The characters build is almost entirely based on luck. There is no difficulty increase as the game goes on and the treasures don't advance either.
In summary the game has too much random and not enough control to even tell whether you died due to you or just bad luck.

jambaree avatar

jambaree

Jul. 10, 2012

10
0

You found "Akward Tweezers (no bonus)" Would you like to replace your "Rubber Gloves of Science (+6 Health, +6 Disable)"? Uhh...