The Blind Swordsman
开发者 EvilDog
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The Blind Swordsman
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简介
v1.3. – 增加了死亡提示,帮助玩家了解如何游戏及死亡原因。- 重做了术士战斗。- 死亡后可立即重新开始。- 空格键可跳过更多内容。- 修复音频问题,骑马绕圈时马蹄声变慢。- 修复部分过场动画问题。- 修复各种bug。- 生存模式结束后显示当前分数。v1.2. – 增加了勋章系统。- 默认解锁生存模式。- 更换了加载界面。- 空格键可跳过剧情介绍。- 增加“360模式已解锁”及耳机提示。v1.1:增加排行榜系统并修复弓箭手关卡。v1.02:修复了第3关匕首女的问题。v1.01:修复加载界面白屏问题。*建议佩戴耳机大音量体验*。我们全新打造的游戏终于上线!你是一名盲剑士,踏上了找回视力的冒险之旅!与无数敌人战斗,发现你从未拥有过的新技能!
玩法说明
转向:A、D、左、右。格挡:S、下。攻击:W、上。
评论
Strongcleric
May. 27, 2014
It would be helpful, when playing the game, to be able to see a replay of how the fight happened afterward, whether you win or lose. Otherwise, it is impossible to know how much you are turning with each time you hit the button, to know if you are turning too much or too little. If you actually were the swordsman, you would at least know how much of a turn you have made, but on here, there is absolutely no way to know.
reapro9
Apr. 01, 2014
well i just have to say that my hearing is bad and that the enemy's
sword skills are good
realfear
Apr. 01, 2014
Great idea, but id recommend some extra cues that let the player know what they themselves are doing, sometimes I get confused weather or not something i did worked or not, and I still have no idea if you can quickly swing or block after another swing or block, or weather it's even necessary.
ARDAtheGAMER
Apr. 01, 2014
Pretty amazing concept but it is way too hard for me to enjoy. Still had some good time with it. 8/10
bobthepanda
Apr. 01, 2014
So is there any point to blocking? At all? Is it less of a block and more of a parry? I understand how the game works (following the sounds), but I still think the instructions are vague. Even though I'm blind, I probably know if I'm holding my shield up or trying to bash his weapon away with the shield. I don't though.