Tower of Non

Tower of Non

开发者 Crovaxus17
报告Bug
举报游戏
Loading ad...

Tower of Non

评分:
3.1
上架时间: May 14, 2017
最近更新: July 16, 2017
开发者: Crovaxus17

Tower of Non 的标签

简介

类Roguelike塞尔达游戏_。欢迎你,勇士,来到高塔。你醒来发现自己身处充满神秘的黑暗迷宫。这里怪物横行,而你拥有了神一般的力量!但这里并非一直如此。是什么让你来到这里?又为何而来?有出路吗?那位匿名学者的笔记为何散落在塔中?也许,只要你足够勇敢,就能找到答案。《Non之塔》是一款动作地牢爬塔游戏,越往下越难。尽量生存下去,深入高塔,发现失落的传说,寻找强化和宝藏,冲击高分!_美术由Oryx Design Labs和E Bros Entertainment制作,编程与设计由E Bros Entertainment,音效Juhani Junkala,音乐E Bros Entertainment

玩法说明

方向键或WASD移动;空格或[Z]攻击,长按可蓄力攻击;[L]或[Esc]暂停并查看故事;回车选择;[M]切换小地图。

开发者更新

Jul 14, 2017 8:33am

Version 3.00
- Added 5 new Lore Fragments.
- Added traps to the Dungeon.
- Made minor improvements to the Dungeon features.
- Added Lore information to Tutorial.
- Added text about how to change character appearance to the Class Selection Screen.

评论

0/1000
Fuzzyfsh avatar

Fuzzyfsh

May. 14, 2017

5
0

Nice game, just needs a mini-map that shows where you have been.

Dawnwarrior1422 avatar

Dawnwarrior1422

May. 16, 2017

5
0

1) Minimap with indication of locked chests and exits/enters;
2) Description of goodies in the shop. I got the neclace for 10 points acting blindly, and it gave me a boost to ALL stats.
3) Warrior is unplayable at lower (higher?) levels, since there are MANY ranged enemies that kill him despite all frenzied dodging. On the other hand, the mage is OP as hell, i breezed through the 15+ levels and got killed simply because I got bored and reckless.
4) Lore is limited to 40 pages, all extra pieces give you 0 new actual information. It would be good if all lore after 40 will give you EXP or gold. Otherwise, there is no sence of accomplishment in getting these lore pieces.
5) Mouse controls for turning and attacking is in order! I am OK with WASD/arrow movement, but with tons of hard enemies on lower (higher) floors it becomes too dangerous...

Dawnwarrior1422 avatar

Dawnwarrior1422

May. 16, 2017

5
0

So... I give the game a 3 so far, it has great potential if the devs decide to invest more time to it. Thank you for making a non-idle project in the current idle-crap-filled meta!

Crovaxus17
Crovaxus17 开发者

Thanks for the detailed feedback: very helpful. I'll give you a quick run-down of what I have in the works. 1) I am now in the process of adding a mini-map. 2) Description of items is easy, next build should have it (and yeah, the necklace is the best item by far right now). 3) I agree, Mage is OP, Warrior is weak at higher levels; not sure yet on a fix for this, but looking into it. 4) More Lore is on the way! I am hoping to write enough eventually that you will basically never get to all of it in a single play through. Also, Lore currently does give points and XP – maybe I need a better signal of this... Also, I am planning to add some new content (and maybe a kind of terminus) that opens up once you reach a deep enough level of the dungeon, so that could help keep things fresh. 5) I'll look into mouse controls; I ought to be able to come up with something (but currently the other items are higher on my list of priorities). Cheers!

KidA1515 avatar

KidA1515

May. 15, 2017

2
0

Good idea, enjoyed seeing the allegory of the cave stuff. Other than the minimap, the only thing I would really like is an end. Is there one? After 10 levels and 30 or so lore pieces, it was starting to get repetitive, but I see that somebody made it to 19!

Crovaxus17
Crovaxus17 开发者

As of now, there is no end point: you just go as far as you can until you die. But I am currently working on a "Terminus" of sorts. I'll keep you posted! Update: Terminus added :)

DubaiBunnies avatar

DubaiBunnies

Jun. 15, 2017

2
0

Super game