Battle without End
开发者 CritGame
Battle without End
Battle without End 的标签
简介
如果你厌倦了在MMO里无休止地刷怪,不妨试试这款挂机RPG。它能帮你打发时间,同时比一般挂机游戏更有互动性。包含RPG所有要素,甚至更多:- 种族系统。- 技能系统(决定你的强度)。- 装备系统(属性完全随机)。- 锻造系统,可升级装备并有成功率。- 转生系统(等级不是一切)。- 无职业限制(技能决定你的擅长方向)。本作灵感来自Mabinogi,那真是一款好游戏。如果你喜欢本作,强烈推荐试试Mabinogi(我觉得比WOW好玩:>)。感谢RooSalad为本作建立了Wiki,也感谢大家的支持。http://battle-without-end.wikia.com/wiki/Main_Page
玩法说明
详细信息请查阅“Wiki”http://battle-without-end.wikia.com/wiki/Main_Page!小贴士:Flash播放器在非激活标签页下不会运行,所以想挂机玩请用独立窗口(非标签)。点击操作,鼠标悬停可查看提示(我们会不断完善提示)。战斗部分全自动,你需要做的有:
拾取物品强化自己,或出售换钱用于升级装备;
学习并装备技能战斗;
设置称号提升属性;
升级装备;
在世界中旅行(在选项标签打开地图)挑战更强怪物!
20岁后可选择转生。每20分钟长1岁。
FAQ
什么是Battle Without End?
Battle Without End是一款由CritGame开发的放置RPG游戏,玩家将引导英雄进行无尽战斗和成长。
Battle Without End怎么玩?
在Battle Without End中,你可以为英雄装备装备、升级等级和提升属性,英雄会自动与怪物战斗。
Battle Without End有哪些成长系统?
游戏包含角色升级、装备强化、合成和职业进阶等系统,帮助英雄不断变强。
Battle Without End有转生或重生机制吗?
有的,Battle Without End包含重生系统,可以重置进度换取永久强化,提升可玩性。
Battle Without End支持离线战斗吗?
Battle Without End是一款基于浏览器的放置RPG,即使离线也会自动战斗。
开发者更新
I’m sucks. I’m back. And release a version which should be released one and a half years ago. For some reasons. I left a mess here. Now I’m back. And continue to make games again. Make the game which I like to play. And I’m working on 2 now. 2 is a Huge Revolution. And twitter is my twitter, I decide to use it now. If anything you want to tell me, you can use twitter. Weibo is the most popular one used in my country. I always use this. Facebook is for some important new. Such as new game release!
Update 1.6: In this version, fix the pvp bug, and add the lock function which you can lock your items.(won’t sell accidentally) And also it can auto sell the item with the lowest value but not locked!
评论
Little_Otik
Feb. 18, 2013
I just wanted to thank the developer for taking everyone's advice in making changes. I don't find enough developers doing that.
Thank you, I try to make it as better as i can:)
Fishnchips12
Apr. 14, 2013
[10:58:50] You meet Region Boss. [10:58:51] You die.
Golorok
Feb. 19, 2013
I'd love to have a stats screen to look up highest attack, total number of monsters killed, number of bosses killed and so on. Would also help to keep track of achievments.
I'll add this in further version, after redesign the UI, no free space now.. :)
nadiakasper24
Mar. 01, 2013
Love the game. Would really like something to do with the 70mil+ gold I'm carrying around, like maybe single use, permanent effect stat boosting items for you and your pets. I don't know about anyone else, but I'd be more than happy to drop 50mil on an extra 5 or 10 points in a stat that would carry over through rebirth. I also wouldn't mind seeing some skills that add a percentage to the amount of gold or exp that you earn, or that increased drop rates past what luck adds. Last but not least, maybe some enhancement stones that let you add specific bonuses to items, could also be made ridiculously expensive, but would give you a bit more eq customization than just hoping that after leaving the window open for a night that you might have something better than what you are already using.
Aside from those suggestions, I have no complaints whatsoever, and believe that with time and development, this is an idle game that could be comparable to Tukkun's Anti-Idle. 5/5
kyyyr
Jul. 15, 2019
for those who want to play after the dev pulled all the plugs - there is a work around. Since this game is dear to me, i did some digging and found his webpages backup on web archive. There you can play an offline version of it. I hope i can post links here, so here it goes: https://web.archive.org/web/20180618201310/http://www.critgame.net/critgame/main/blog/MochiVersion.html