Guns Don't Need People
开发者 0rava
Guns Don't Need People
Guns Don't Need People 的标签
简介
扮演一把不需要人类控制自己生活的独立手枪。本游戏最初为GMTKJam 2020在*两天*内制作,主题为“失控”,因此有非常独特的移动方式。如果你喜欢这款游戏,欢迎留下宝贵反馈,我可能会将其扩展为完整版。不喜欢?那就多练练射击吧。----用[鼠标左键]或[空格键]移动和“开门”。卡住了?按[N]键推动自己脱困。
玩法说明
用[鼠标左键]或[空格键]射击。射击会利用后坐力优雅地移动(记得短点射!)。射击门可以轻柔地“打开”它们,射击关卡末端的目标以进入下一关。卡住了?按[鼠标右键]或[N]键来推动自己脱困。此操作有冷却时间,因为它不是移动机制,而是紧急用的。
开发者更新
- Further improved main menu UI
- Gun now spews temporary casings all over the place when shooting.
- Modified various object weights so they’re less likely to trap you.
- Modified level targets to be easier to shoot (1-2 shots instead of 3-4)
评论
0rava
Jul. 28, 2020
I've added a start menu so the intro doesn't start immediately, and you can now press [N] to nudge yourself forward in cases where recoil alone isn't enough.
You can also mute the game via the button in the main menu.
CantFindMyKeys
Jul. 22, 2020
Once you get stuck, there's nothing you can do.
You can now press [N] to nudge yourself forward in cases where recoil alone isn't enough. Keep in mind that it's purely an emergency mechanic, as the gun is already outfitted with Magic Recoil Technology that literally makes it engage anti-gravity if you shoot long enough, which is generally enough to dislodge yourself.
michanforever
Aug. 02, 2020
This was ridiculous and for some reason I loved it. At one point in the office level I was nearly at the end but messed up so bad I ended up all the way back at the entrance and I nearly threw my laptop, so good job, I think. Still finished the game and I feel way prouder than I really should be lmao
TheTechnomancer
Aug. 20, 2020
Needs to be a way to reset a level if needed - I somehow managed to get stuck in a way that neither recoil [N]udging could help.
I'm implementing a heat system that'll melt things around the gun that should pretty much guarantee being able to unstuck yourself (at the cost of having to spend a while melting your way through, say, a sofa.) Level restart is also planned for when there are more levels.
kamil13
Jul. 29, 2020
Guns need people to develop games about them. Please do more!