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Apr. 18, 2009
Nice game. I like the upgrade mechanism. Perhaps consider allowing the player to give target orders to point defences and fighter craft? Difficulty could be toned down a notch. Otherwise, fun game, really enjoyed it.
Apr. 16, 2009
Nice puzzler and fortunately not another match-3. You could possible add some "hidden" balls in there in each stage. If you make them you get extra points. Achivements?
Apr. 06, 2009
Thanks pickledwood! You're on my Top Blokes list.
You're damn right it's a copy of Space Invaders! Invaders of Space FTW.
Hi guys. Thanks for the feedback and bug reports on the game. About autofire: We are looking into this as we have had many many requests for it. At this point, it breaks the gameplay as part of the fun (for us anyway!) is timing shots to hit enemies. We're looking into it at any rate. We're also looking into adding more spice to the bosses and fixing some issues raised there as well. Thanks!
Apr. 04, 2009
@spblackey: There's a multiplier that increases as you go through each level. It decreases when you get hit. Thats why the cash amounts change.
Apr. 02, 2009
It sure is a homage to Space Invaders and the like as we're fans of old school systems.
Hi guys. Thanks for the bug reports, I'm feeling pretty stupid right about now, but I am working on it. Thanks for your support.
Hi guys. Thanks for the feedback, both positive and negative. And thanks for bug reports. I am going to kick the programmers a$$... oh wait, that's me. Consider it kicked!
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