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Future Car

Future Car

by Starcruiser81

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Future Car

評價:
3.5
推出時間: October 03, 2012
上次更新: October 03, 2012
開發者: Starcruiser81

Future Car 關聯標籤

簡介

Realistic vehicle handling and drifting on the ground (or the ceiling) and yes, you can fly! Comments are most welcome, please read the instructions and click 'show more' to get familiar with all the keys, enjoy!

Imagine the power of an electric race-car, with a motor built-in to each wheel, no mechanical bindings requiring the use of differentials.

A variety of checkpoints require accuracy and completing them quickly will yield a higher score. There is no limit on time, but if you fall below zero seconds your score will suffer slowly. There is no need to do any of these of course, if you just want to drive/fly around ignoring the checkpoints that's ok too ;)

TIP: Get the feel for the car on the ground and explore, then learn to fly. When you are ready, return to the menu and go for the checkpoints. Enjoy!

* * * This game is under construction * * *
At this time, all graphics are primitive Unity shapes, no modeling app has been used, yet!

Many ideas in store for major future development! Eventually live PvP competition, racing, drifting, and flying checkpoint racing.

NOTE: The Kart only works with keyboard controls and has no in-air controls. The Bike wants to roll the opposite direction as there is no centrifugal force in the physics engine to keep it up-right like a real world bike, so I had to do some creative programming to correct for this.

玩法說明

Keyboard controls are hard-wired. OR plug in XBOX360 or any other UBS controller, restart the game, and press 'K' to set inputs.

ON GROUND
Arrow keys - steer, accelerate, brake/reverse
Left Shift - E-brake
W - wheelie jet (to lift off, only works at low speeds)
S - down jet (assists landings, also can be used when driving to push the car and wheels harder onto the ground/ceiling adding more traction)

IN AIR
Arrow keys - pitch, yaw
A & D - roll left/right
W - thrust
S - down jet
Left Shift - up jet

Esc - Return to menu
R - reset car
K - Input manager for USB controller, highly recommended ;-)
1 - first-person camera
2 - stereo camera (for cross-eyed 3D)
3 - third-person camera (default)

留言

0/1000
dubstepking2 avatar

dubstepking2

Apr. 16, 2014

8
0

add more cars

Starcruiser81 avatar

Starcruiser81

Jul. 16, 2012

11
1

Thanks for the comments, I am working on a few things and tweaking settings, will be uploading an update very soon.

Also, be on the lookout for my #1 project, Starcruiser, an arcade style 3D space shooter! Featuring 5 modes of play, ranging from asteroids and laser platforms to defending your starbase from waves of attack from alien forces!

Chadworthy avatar

Chadworthy

Jul. 17, 2012

15
2

Alright, I think I know all the controls.
Still, it's all quite challenging. This is more like a flight simulator =P
Still loving it though.

herwot298 avatar

herwot298

Aug. 23, 2012

9
1

I think this game is really a diamond in the rough. There are a few issues for me though. The gravity really make me lol. I float off of a ramp without any extra boosts and takes a while to land. The other is at high speeds the vehicles tend to pull to one side which makes it hard to reach top speed. Other than those, 5/5.

Thorock avatar

Thorock

Sep. 15, 2012

8
1

good luck with this test.