Steel and Claw
by soothca
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Steel and Claw
Steel and Claw 關聯標籤
簡介
《Steel and Claw》係一隻刺激嘅多人卡組構建Roguelike地城探險game,挑戰你去探索森林地牢、突破極限。你可以自己揀路線,穿越地牢危機。可以單人獨闖深淵,或者同其他玩家組隊變成強大隊伍。你可以喺地牢行到幾深?即刻嚟《Steel and Claw》展開史詩冒險啦!
玩法說明
穿越森林同擊敗或避開巡邏敵人嚟通關。去到地牢並擊敗佢哋。合作清晒4個不死地牢就可以征服地圖。每個地牢入面,點擊連接房間前進。精英房間難度高但獎勵多。房間會隨著深入同人數增加而變難。房間有「黑暗值」:每次打贏房間同攞獎品,黑暗值會升高,令難度增加。打贏房間但唔攞獎品會重設黑暗值。玩家死亡都會重設黑暗值…但冇人想死啦!戰鬥時:將卡牌拖去敵人、自己或朋友身上執行動作。卡牌會顯示能量消耗同類型:攻擊、防禦、增益或減益。當冇能量(右下角顯示)或冇卡時,結束回合。下回合會從抽牌堆抽新卡。
開發者更新
Started a new dungeon
Bugs
Targeting issue should now be resolved!
Balance
Follow Up Strike now has a cost but does more base damage.
Greater Sacrificial Cleave cost increased but does more base damage.
AP and DP training capped at 2
Poisoned Fumes and Deadly Poisoned Fumes have been buffed.
Increasing Strike and Greater Increasing Strike have been buffed.
Fortitude buffed to match description.
Quick Enrage reduced from 50% to 25%
Toads and Turtles Buffed
Room scaling changed at 60, 80, 100, 120
Dungeons can potentially generate wider at deeper levels (careful pathfinding has the chance to avoid dangerous paths)
留言
DeviousRogue
May. 07, 2023
I thought Kong was dead and only checked it on a whim, and I was awestruck by this. People are still making great games on Kong!!! Despite the black and white figures on coloured graphics looking a bit odd, I gave it a shot. Very surprised and very impressed. As Caton says, this game has big potential. The multiplayer component is very unique. It's weirdly imbalanced, since a team of 4 coordinated friends will steamroll through, whereas a solo player will have a much more difficult time progressing, but... I don't dislike it, weirdly enough. If the game gets traction, you could have a "solo mode", and of course, if there are too many players, you'll need multiple instances anyway, but I like the novelty. The game does get a bit repetitive though. I reached level 94 with another player and gameplay felt very samey, but I understand that the game is still very early in development, so more content is coming. Keep up the good work!
Thanks DeviousRogue. See you in-game :)
catonpillow
Apr. 20, 2023
The game has big potential. It needs some extra balancing though. For example, I was killed by an Elite spider which was webbing me twice per turn till a point where I didn't draw any cards per turn which rendered me completely defenseless to his attacks. Other than the balancing I don't see any other major flaws for the game, combats are intriguing, drawings are nice, upgrade system is great. 4 out of 5 from me on this one.
Thanks very much for the feedback! I too have been an unfortunate victim of the spider web debuff. It used to be a big problem (the spider web debuff card could be re-used and they were applying it over and over.) Now I've left them with two in their inventory and they expire on first use. But I could still see it being a problem if you get unlucky. (It happened to me the other night with multiple spiders at a time, but I was ready for it) I'll knock it down to one. Still an interesting mechanic and it will provide some pain without being not-fun. This change will be applied in the next lull in server traffic :)
kratosofthe01
Jun. 13, 2023
Amazing game, have you thought about publishing it on steam?
Glad you like it :)
iliescu
Oct. 01, 2023
Lovable mice..like the Redwall series.
Garet28
May. 01, 2023
This game def need acknowledgment and badges!! Good job!