Hello Worlds!
by richwsnider
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Tap the Share button, then "Add to Home Screen" to install this game for quick access.
Hello Worlds!
Hello Worlds! 關聯標籤
簡介
Hello Worlds!係一隻會玩爆你腦嘅解謎平台遊戲!體驗咩叫*分身有術*。+Hello Worlds!+係華盛頓大學計算機科學專案。
有bug請經Kongregate回報,截圖/影片可以send去helloworlds.bugs@gmail.com,全部截圖都好有用,多謝!想玩多啲UW-CSE遊戲可以去「UW CSE games page」:http://www.cs.washington.edu/research/projects/instr/cse481d/10sp/games/(有啲瀏覽器會喺本頁開)。*Copyright Rich Snider, Blake Thomson, Jeff Flatten, Michael Eng, Marianne Lee 2010.*
玩法說明
方向鍵或WASD移動。空白鍵使用。V倒帶。C睇組合畫面。
開發者更新
Please submit bug reports through Kongregate and any screenshots/videos you have of bugs to helloworlds.bugs@gmail.com. Even if you think a screen is worthless, it isnt! Thank you for helping make Hello Worlds! amazing!
FAQ
留言
ivod
Sep. 17, 2010
You get the hard badge this way: First, unlock the cannon at the credits by getting ALL stars at the levels. then, use the cannon at the credits room to shoot you to the upper door. Then, play the level 'selection' at at the down right corner. At that level, there are 4 platforms on the right and 4 on the left side. Get to the right side of the level and switch the 2nd of the platforms to the right side and the 3rd of the platforms to the left side. Now you can get the star and get the badge. SO YOU DON'T NEED TO COMPLETE ALL LEVELS AT THE CHALLENGE DOOR! Only the normal levels and the level with the star in it. Well, I'm not a 'click + if you like it' guy, but I think this is some pretty usefull information and will stop people asking how you got the star...
rekulnats
Jan. 06, 2011
wow it's rare to see a game this original and intuitive at the perfect difficulty curve. that combined with the turtle in a top hat = obvious 5/5
everyonelikespie
Sep. 09, 2010
I am a turtle...wearing a top hat...that's like auto 5/5...
kwcty6888
Sep. 19, 2010
I wish there was an actual ending... /: like after the challenge room. something like "YOU BEAT EVERYTHING" or something.. I did everything, and I feel soo.. unaccomplished...
jflat06
May. 27, 2010
Thanks for the feedback everyone! We're still in development and had to rush a release to meet a deadline, so expect many bug fixes and more content soon!