Kingdom Idle
by nadiakasper24
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Kingdom Idle
Kingdom Idle 關聯標籤
簡介
簡單嘅放置型王國管理遊戲。幾乎每日都會有新更新。我好想聽你嘅建議!有咩意見、問題、建議或想講嘅嘢,請留言,我見到會即刻回覆。
玩法說明
重要!!!第一次玩一定要重設數據,否則遊戲會出問題。玩法:
提升糧食產量增加人口。
分配人口做唔同工作。
掛機收資源同統治者經驗值。
提升統治者技能、集結軍隊、研究科技,令你王國更勁!仲有更多內容陸續有嚟。
開發者更新
Hi, Long time no see everyone. I know you all have been very diligent in wondering where the heck the Kingdom Idle update has been. Well, it is still in the works!! Kingdom Idle is being rebuilt to be more visually pleasing, complete with animations, more resources, a better economy, and much more. So, I appreciate all of your support, and keep your eyes peeled for a full release in the next couple of months.
Now, on to the real reason behind this post. I have a second game uploaded, titled Game Dev Incremental. It is still in it’s infancy, but plans and expansion development are well underway. I want to hear your feedback. Let me know what you think of the gameplay, the layout, and the overall theme of the game.
Game Dev Incremental can be found here:
http://www.kongregate.com/games/nadiakasper24/game-dev-incremental
Thank you all for your comments, suggestions, and support, and I look forward to seeing you all on this and future releases.
留言
KerakDragon
Mar. 22, 2014
Instructions :IMPORTANT!!!
For now, you MUST reset your data if you are a first time player. This game will not work properly until you do. it really well hide.
Serra_
Jan. 30, 2014
Save button needs a pop-up that says "Game Saved" so we know that the game was saved, there have been multiple times now that I've hit the save button before closing the window only to reload the game and it pick up from yesterday or even earlier. I love the game, and I love seeing it being developed in real time, but the constant loss of data is quite frustrating...
nggdowt
Jan. 19, 2014
oh NOW I see the game Instruction section on kong page said I must restart before the game will work. I would suggest putting a input pop up just for people like me that almost never read the instruction section when there is already a in-game tutorial.
I will definitely do that for the time being until i can get this issue resolved. Thanks for the feedback :)
vthrenee
Jan. 09, 2014
Would be nice if we can stop the "Growth %" when you have positive food income, because if you want to maintain your army (while you idle) you need positive food income, but every time a habitant joins your castle the production decreases.
Well, to be honest, I may take it a step further than. Since each resource now runs on its own timer, I have been toying with the notion of giving each building its own growth bonus, leading to a small (perhaps 1% or less) bonus to production and maybe worker pop max for that building per growth level of the building...meaning, if implemented, by having farmers working on the farm, the farm gains xp or growth, and when it levels up, your farms would be producing slightly more each level, which in turn means that this game could then be left idle indefinitely, because there will always be an increase in food production, and growth, so that given enough time and levels, idling farms will eventually start producing more food than your soldier max consumes per attack, leading back to a surplus growth. I dunno, just something I've been mulling about it my head. Everyone let me know what you think.
nadiakasper24
Jan. 10, 2014
Really, we’re all one big dev team on this project…I am the lead developer, I’ve had code help from a few assistant developers, and I have a growing number of testers, that are constantly giving me feedback. All I have to do is listen, and my game is great, because you all helped make it that way. So, thank you! It would never have gotten this far without gamers doing what they love." I just wanted you to know that I really do appreciate all of your contributions to this project. This is what the gaming community is all about, right here. Thank you all.