Idle Blacksmith
by mrcaboom
Idle Blacksmith
Idle Blacksmith 關聯標籤
簡介
你會自己採礦。你會將礦石熔煉成金屬條。你會打造裝備。你會附魔同賣出佢哋。你會請工人。你會升級佢哋。最終,你可以打造全世界最強嘅裝備。由學徒鐵匠開始你嘅旅程,成為全世界最有錢嘅鐵匠。
玩法說明
所有遊戲指示都喺遊戲入面。用laptop或者觸控螢幕嘅玩家,呢個小貼士畀你:你可以撳住一個動作掣(採礦、冶煉等等),然後長按SPACE BAR。避免儲存檔案流失小貼士:- 間唔中用匯出/匯入功能備份你嘅儲存檔案。- 最好都備份埋你嘅備份檔案,如果備份檔案出咗事,至少唔會全部冇晒。- 有時你個系統可能會因為唔同原因刪除瀏覽紀錄,咁就會刪埋你嘅儲存檔案。通常可以透過正確設定系統嚟避免(瀏覽器選項、防間諜軟件、網頁快取清理等)。- 遊戲每10秒會自動儲存一次。如果你做咗啲嘢想確保已經儲存,關遊戲前等10秒。
FAQ
咩係Idle Blacksmith?
Idle Blacksmith係MrCaBoom開發嘅放置/點擊game,你要經營鐵匠舖,打造武器同工具賺金幣。
Idle Blacksmith點玩?
喺Idle Blacksmith入面,你會自動鍛造武器同物品,賣出賺金幣,然後投資升級,提升生產力同利潤。
Idle Blacksmith有咩主要成長系統?
Idle Blacksmith有鐵匠舖同工人升級,仲有解鎖新配方,可以打造更高價值物品,擴展你嘅舖頭。
Idle Blacksmith支援離線進度嗎?
有,Idle Blacksmith支援離線進度,就算你唔玩緊,生產同收金都會繼續。
Idle Blacksmith可以喺邊度玩?
Idle Blacksmith可以直接喺Kongregate等網頁平台玩。
開發者更新
Last week Kongregate was switching their server to HTTPS. Sadly there was a bug with this game and the switch did not happen on time.
Instead, the switch happen today. This means that your progress won’t load and you will need to import it from your last backup.
留言
NyanchuStudios
Sep. 01, 2014
I finally see what the blacksmith from Idle Mine has to go through.
Krious2020
Sep. 04, 2014
This guy is a stud. Mine the ore, smelt it himself, forges it. And when you think hes all brawn you realize he knows all the enchantment spells. Then he hauls it all to market and sells it. Very motivated dude. I however spent the better half of the day clicking a mouse.
BluePenguin
Nov. 05, 2014
I actually read the instructions under the game, and found "Hold [SPACE] instead of clicking". Profits ensued.
Aerow
Sep. 28, 2014
interesting.... Shift does not actually spend all your money... It only attempts to purchase 1k levels just as CRTL buys 10. Minor note
JCShooter
Sep. 01, 2014
I like this game, the production chain is a nice motivator to spend some time clicking to work away a stockpile. One thing though, but I'm a little nitpicking here, is that I'd like to be able to delete stuff in my inventories. I'm one of those weird people that gets annoyed being stuck with unusable amounts of resources, so I do apologize :)
Thanks a lot for your suggestion. I'll keep that idea in mind for the next update.