Anti Meow Force
by artlogicgames
加去主畫面,方便快捷開玩
安裝呢隻遊戲
撳分享掣,再揀「加到主畫面」,就即刻安裝呢隻game,方便快啲入返嚟玩。
Anti Meow Force
Anti Meow Force 關聯標籤
簡介
喺動作爆棚嘅Anti Meow Force入面,你要幫X教授恢復魚群數量。呢隻橫向射擊遊戲有7款獨特武器同升級、18個關卡同1場史詩Boss戰。
玩法說明
滑鼠長按射擊。A、S、D、F換武器。
留言
Azgara
Apr. 09, 2014
apart from what zabijag said : 1. check the translation with someone who actually knows english. 2. explain upgrades 3. add autofire 4. add more upgrades for the main weapon so we can keep using it in later levels 5. when you dont use a weapon it starts refreshing
aawood
May. 06, 2014
Oh wow, obnoxious forced tutorial, no way to pause during the first mission, and no way I could find to turn sound off (or alternatively, you can't access it for at least the first two missions)? This is how you make a potentially good game frustrating, devs.
zabijaq
Apr. 09, 2014
1. Get cooldown indicator
2. Add more upgrades to weapons
3. Add upgrades to "hero" based on EXP
4. Add ship upgrades -> like, steel front hull damaging passing ships. Or add "net" on ship giving 20% chance to catch "cannonballs"....
5. When you fail level, you will atleast keep EXP
6. Speed up the game little bit (sometimes you need to 3-4x replay level to get better weapon or some 10000 upgrade and it takes quite long)
7. Get "inactive" weapons fire for example 1/3 of human operated speed. It gives options to fiddle with weapon setud.
8. Fiddle with level balance+earnings, sometimes you pass 3-4 levels with new weapon, and sometimes you need to farm alot to get expensive upgrade.
Hmm, hmm, I think this will take loads of programming and fiddling with gameplay balance but is WORTH IT cause it's already quite nice game that took you lot of time so why not spend little more time developing to make it AWESOME game. ;)
All your suggestion is a good idea , we could implement that on sequel , because it will take alot of works to add that things
banghuynhlamtv
Apr. 09, 2014
when the gun that you don't use,it should automactic shoot at the enemy
Lets see others think . thanks for suggestion.
SirDalen
Apr. 09, 2014
Seems nice so far but i would like if the cooldown reduces even when you dont reach your overheat but dont shoot with the weapon.