Hold the Fort!

Hold the Fort!

by a7s1h1
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Hold the Fort!

評價:
3.5
推出時間: June 15, 2016
上次更新: June 15, 2016
開發者: a7s1h1

Hold the Fort! 關聯標籤

簡介

怪物摧毀咗成個地方,村莊都俾佢哋搞爛晒,仲食埋啲村民。得返啲生還者而家要齊心對抗邪惡。- 夜晚要守住你個基地。- 日頭就管理你啲單位:訓覺、建設、訓練等等。- 每晚都要揀單位角色。- 撐夠多晚就會激嬲BOSS出嚟!呢隻係我第一隻flash game,多謝你玩!

玩法說明

用滑鼠瞄準。長按左鍵儲力,放開就射。

留言

0/1000
bliznitch avatar

bliznitch

Jun. 22, 2016

223
3

Perks: HAMMER (Builder) - Free wall repair, better wall upgrades, cheaper/stronger barriers. POISON (Herbalist)- Poisoned arrows, free potions. APPLE (Hunter) - Critical hit chance 10%, free traps. MUSHROOM (Berserk) - Stamina not spent, Double damage. GHOST (Aura) - Sentries stronger and faster. ARROWS (Multishot) - 3 arrows at once for 2x stamina. LEONIDAS (Yeller) - Stunning battle cry (max shot power). BOMB (Bomber) - Explosive Arrows when arrow hits ground.

Fuzzyfsh avatar

Fuzzyfsh

Jun. 16, 2016

130
4

well i guess the bombs didn't work cause it was a sentry, seriously a bad move to not let sentries have the perks work, i can see the 1 perk that is a leader perk not work on them but the others should work for sentries.

hokvens avatar

hokvens

Jul. 10, 2016

152
7

some designs are really annoying: 1) perk doesn't work for sentry, 2) meaningless ill, 3) no description in perk selection, 4) 1-point damage close to the castle

Fuzzyfsh avatar

Fuzzyfsh

Jun. 15, 2016

69
5

was a good game until i got to the skill perk, why do we have to guess which one we want, why cant we read what it does before we choose? you lose stars for this

a7s1h1
a7s1h1 開發者

Initially perk gaining was completely random. Giving an opportunity to choose a perk by image I wanted to keep this random system but add an illusion of choice:) Sorry for dissapoiting you with that

Chronicler_ avatar

Chronicler_

Jul. 08, 2016

6
0

A few hints regarding "time management" for anyone who needs help. When your people are repairing at night the effectiveness is exponential for the number doing it. So never repair during the day, and at night try to do it with 4 or more at a time. Second, potions are great. Once you have a stable supply of potions (preferrably with an herbalist) DON'T SAVE STAMINA FOR THE NIGHT. Make sure your leader is nice and tired, and then just use tons of potions. they cost 300 stamina to make (600 if you count opportunity cost) and GIVE YOU 1200 stamina. Lastly, I reccomend getting the bomber as your primary leader for the last few waves (I had 2 in case one was sick). I have found him the most effective of the combat perks. Though you don't need to get him till the end.